April 1 2008
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Model Name              : Samus Aran v1.0
Game                    : Unreal Tournament 3 PC
installation directory  : C:\Users\<user name>\Documents\My Games\Unreal Tournament 3\
Author                  : Gilbert "Alcor" Arcand
Email Address           : alcor43@yahoo.ca
HomePage		: http://alcor.planetquake.gamespy.com/

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* How to use this model *
- Extract content directly in "C:\Users\<user name>\Documents\My Games\Unreal Tournament 3\".
- Make sure to preserve folder structure from the zip.
- Samus is located within the Ironguard faction.

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Model description : 

Samus Aran is the toughest bounty hunter in the galaxy.  She was raised by the ancient
civilisation of Chozo after her home colony K-2L was attacked by Ridley and his Space
Pirates army.  The Chozo was on the verge of instinction after a weapon they created 
turned on them.  The Metroids, as they called them, are a genetically engineered 
creature species based on a life form the Chozo found on planet SR-388.  Before they 
went extinct, the Chozo build an armor suit for Samus containing the nec plus ultra of 
their technology.  When she learned that the Space Pirates started to do experiments 
on the Metroids, Samus joined the Galactic Federation army and after her training she 
decided to go solo, with two objectives on her mind. Destroy Ridley and eradicate the 
Metroids.

Other info :      	

Samus is the 23rd plugin player model I release thus far.  She’s my very first “Next 
Gen” character for Unreal Tournament 3 and I’m very proud of that.  The model has 
everything you’d expect from your fellow Alcor, custom animations (obviously), 
customization, first person hands, gibs, dynamic ponytail, team skins, bots, 
localization, name it!  Contrary to my older release in which I always tried to remain 
as close as possible to the original character concept, for Samus I game myself a 
degree of artistic freedom.  I kept the overall elements, like round shoulder pads, but 
I gave her more obvious feminine proportions.  Her head is one of my first head done 
with zBrush and I really like the result.  The helmet has been modelised live in front 
of an audience during the Montreal Arcadia Festival 2007.  Make sure to look at the 
character in 3rd person (behindview 1), crouch and move around, a nice surprise awaits 
you.  I had a great time working on this character and doing a UT3 character was a 
great challenge.  I have to give a special thanks to plenty of people for helping me 
out (see bellow).  Enough talk, now install this piece of art and go collect the bounty!


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Special thanks : 

- AnubanUT2 for beta testing and recommendations
- Buffy the Japanese girl for beta testing
- EvilEngine for creating EvilEngine.net
- Serge Daigles for lending me is PS3
- Marie-France Morin for reference and localization
- Megan Fox for reference and being Megan Fox :P
- Epic for creating Unreal

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* Play Information *
CTF Skins            : Yup
Physics              : Yup
Gib&Carcass	     : Yup	
Animations           : Yup
Customization        : Yup
FPV hands            : Yup
Bots                 : Yup
Localization         : Yup
Sounds		     : Nope

* Construction *
Poly Count           : 4676-8858 depending on customization
Textures Count       : 39 2048x2048 (Diffuse, Specular, Normal, Emissive, Fresnes, Specular Power)
Editors used         : StudioMax2008, PhotoshopCS, UnrealEd, zBrush3.1, NotePad.
			  	
known Bugs           : The minigun sticks out from the ball when crouched.
		     : Gib meshes don't change color in team games (default orange hue)

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Additional Credits to   : 

- Samus Aran and Metroid are a property of Nintendo, all rights reserved.
- Unreal Tournament 3 © Epic Games Inc.


Rules :

- This model is not built in a lucrative goal whatsoever.
- Do not try to make money, or pack this model on a bundle you intend to sell.
- Do not use this model, meshes or textures for any other project.
- Do not share this model unpacked or without this read me text file.
- Please follow these indications and make a fair use of these files.
- Failure to comply to these simple rules will probably make me stop doing those great models you all get for free.

For any question, comments or suggestions contact me at alcor43@yahoo.ca
