
         Lieutenant Gustav Schmitt for UT3

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Custom character for UT3

Version 1.2

Original character designed, modeled, textured, and rigged by Tristikov (www.tristancobbanimation.com).

- Custom family

- Custom Faction "Avania"

- Modular design, compatible with most other male Avanian parts.

- Red/Blue/default distinct team colors

Parts included in Schmitt package:

- Schmitt Head (requires hair OR helmet to be equipped (incl. w/ Hans)(Colors: Normal)
- Schmitt Hair (equip in the Helmet slot)(Colors: Normal)
- Schmitt Torso (black wool sweater)(Colors: Normal)
- Schmitt Arms (black wool sweater)(Colors: Normal)
- Schmitt Cigarette (equip in the Facemask slot, use with Schmitt)(Colors: Normal)

- Common Thighs 1a (Avanian trousers with belt)(Colors: Normal, Red, Blue)
- Common Boots 1a (standard male Avanian boots)(Colors: Normal)

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                  Installation
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- Put the "UTGame" folder in your local Unreal Tournament 3 folder (C:\Documents and Settings\...\My Documents\My Games\Unreal Tournament 3\).

- Click "Yes" to overwrite (this doesn't overwrite anything that isn't related to my mods, and should ensure all files are placed within the correct structure).
- If you are installing more than one character from the Avania faction, you will need to either overwrite to skip the Avania.u, Avania_Characters.int, and UI_Avania.upk files, as they are redundant between characters (Overwrite the files with those of the most recently released character to be on the safe side).

- Find character(s) in game under the "Avania" faction.

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             Notes and Contact Info
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There may be some redundancy with shared elements (thighs, boots, and cigarettes) when you have multiple characters installed.
I will try to provide a list of elements that you can manually add to your UTCustomChar.ini to have all options available without any duplicates.

I highly recommend using MapMixer for UT3. It is a very useful and convenient UI mod, and provides a much more PC-esque experience than the console oriented default UI.
MapMixer also lets you customize your bots, player character, preview their animations, and save multiple configurations all in-game.

Questions? Comments? Have a problem to report?

Feel free to reach me at tristikov@hotmail.com or at www.tristancobbanimation.com.

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                  Change Log
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1/7/2014, 1.2 - Remastered all textures, separated head and hair into individual meshes, added custom cigarette texture.
3/20/2013, 1.1 - Unified arm/torso seams and rigging for better customization, added missing emissive map, sharpened diffuse textures, reduced specular and specular power maps to 1024x1024 and sharpened them too, greatly reducing unnecessary file size.
Release 1.0