
         Sergeant Rick Detleff for UT3

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Custom character for UT3

Version 1.2

Original character designed, modeled, textured, and rigged by Tristikov (www.tristancobbanimation.com).

- Custom family

- Custom Faction "Avania"

- Modular design, compatible with most other male Avanian parts.

- Red/Blue/default distinct team colors

Parts included in Rick package:

- Rick Head (requires hair OR helmet)(Colors: Normal)
- Rick Hair (blonde, slicked up)(Colors: Normal)
- Rick Torso (Leather jacket over t-shirt)(Colors: Normal, Red, Blue)
- Rick Arms (Leather jacket)(Colors: Normal)

- Common Thighs 1b (Avanian trousers with belt and sidearm)(Colors: Normal, Red, Blue)
- Common Boots 1 (standard male Avanian boots)(Colors: Normal)
- Common Cigarette 1a (equip in the Facemask slot, use with Rick or Hans)(Colors: Normal)
- Common Torso 1b (plain t-shirt, matches with Common Arms 1b, found in Common Pack 1)(Colors: Normal, Red, Blue)

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                  Installation
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- Put the "UTGame" folder in your local Unreal Tournament 3 folder (C:\Documents and Settings\...\My Documents\My Games\Unreal Tournament 3\).

- Click "Yes" to overwrite (this doesn't overwrite anything that isn't related to my mods, and should ensure all files are placed within the correct structure).
- If you are installing more than one character from the Avania faction, you will need to either overwrite to skip the Avania.u, Avania_Characters.int, and UI_Avania.upk files, as they are redundant between characters (Overwrite the files with those of the most recently released character to be on the safe side).

- Find character(s) in game under the "Avania" faction.

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             Notes and Contact Info
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I highly recommend using MapMixer for UT3. It is a very useful and convenient UI mod, and provides a much more PC-esque experience than the console oriented default UI.
MapMixer also lets you customize your bots, player character, preview their animations, and save multiple configurations all in-game.

Questions? Comments? Have a problem to report?

Feel free to reach me at tristikov@hotmail.com or at www.tristancobbanimation.com.

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                  Change Log
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1/7/2014, 1.2 - Remastered all textures, separated head and hair into individual parts.
3/20/2013, 1.1 - Unified arm/torso seams and rigging for better customization, added missing emissive map, sharpened diffuse textures, reduced specular and specular power maps to 1024x1024 and sharpened them too, greatly reducing unnecessary file size.
Release 1.0