[UTGame.UTCustomChar_Data]


-Parts=(Part=PART_Head,ObjectName="CH_BBGC_Priss.Mesh.BBGC_Priss_Head",PartID="A",FamilyID="BBGC")
-Parts=(Part=PART_Torso,ObjectName="CH_BBGC_Priss.Mesh.BBGC_Priss_Torso",PartID="A",FamilyID="BBGC")
-Parts=(Part=PART_ShoPad,ObjectName="CH_BBGC_Priss.Mesh.BBGC_Priss_XShoPad",PartID="A",FamilyID="BBGC")
-Parts=(Part=PART_Arms,ObjectName="CH_BBGC_Priss.Mesh.BBGC_Priss_Arms",PartID="A",FamilyID="BBGC")
-Parts=(Part=PART_Thighs,ObjectName="CH_BBGC_Priss.Mesh.BBGC_Priss_Thighs",PartID="A",FamilyID="BBGC")
-Parts=(Part=PART_Boots,ObjectName="CH_BBGC_Priss.Mesh.BBGC_Priss_Boots",PartID="A",FamilyID="BBGC")
-Characters=(CharName="Priss",Description="<Strings:BBGC.CharLocData.Priss>",CharID="BP",Faction="BBGC",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Priss>",CharData=(FamilyID="BBGC",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
-Characters=(CharName="Priss2",Description="<Strings:BBGC.CharLocData.Priss>",CharID="BC",Faction="BBGC",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Priss>",CharData=(FamilyID="BBGC",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
-Characters=(CharName="Priss3",Description="<Strings:BBGC.CharLocData.Priss>",CharID="BD",Faction="BBGC",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Priss>",CharData=(FamilyID="BBGC",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
-Characters=(CharName="Priss4",Description="<Strings:BBGC.CharLocData.Priss>",CharID="BE",Faction="BBGC",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Priss>",CharData=(FamilyID="BBGC",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
-Characters=(CharName="Priss5",Description="<Strings:BBGC.CharLocData.Priss>",CharID="BF",Faction="BBGC",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Priss>",CharData=(FamilyID="BBGC",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
-ModFamilies=UT_BBGC.UTFamilyInfo_BBGC
-Factions=(Faction="BBGC",FriendlyName="<Strings:UTGameUI.FactionData.BBGC_FriendlyName>",Description="<Strings:UTGameUI.FactionData.BBGC_Description>",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Faction_BBGC>")


+Parts=(Part=PART_Head,ObjectName="CH_BBGC_Priss.Mesh.BBGC_Priss_Head",PartID="A",FamilyID="BBGCP")
+Parts=(Part=PART_Torso,ObjectName="CH_BBGC_Priss.Mesh.BBGC_Priss_Torso",PartID="A",FamilyID="BBGCP")
+Parts=(Part=PART_ShoPad,ObjectName="CH_BBGC_Priss.Mesh.BBGC_Priss_XShoPad",PartID="A",FamilyID="BBGCP")
+Parts=(Part=PART_Arms,ObjectName="CH_BBGC_Priss.Mesh.BBGC_Priss_Arms",PartID="A",FamilyID="BBGCP")
+Parts=(Part=PART_Thighs,ObjectName="CH_BBGC_Priss.Mesh.BBGC_Priss_Thighs",PartID="A",FamilyID="BBGCP")
+Parts=(Part=PART_Boots,ObjectName="CH_BBGC_Priss.Mesh.BBGC_Priss_Boots",PartID="A",FamilyID="BBGCP")

+Parts=(Part=PART_Head,ObjectName="CH_BBGC_Linna.Mesh.BBGC_Linna_Head",PartID="A",FamilyID="BBGCL")
+Parts=(Part=PART_Torso,ObjectName="CH_BBGC_Linna.Mesh.BBGC_Linna_Torso",PartID="A",FamilyID="BBGCL")
+Parts=(Part=PART_ShoPad,ObjectName="CH_BBGC_Linna.Mesh.BBGC_Linna_XShoPad",PartID="A",FamilyID="BBGCL")
+Parts=(Part=PART_Arms,ObjectName="CH_BBGC_Linna.Mesh.BBGC_Linna_Arms",PartID="A",FamilyID="BBGCL")
+Parts=(Part=PART_Thighs,ObjectName="CH_BBGC_Linna.Mesh.BBGC_Linna_Thighs",PartID="A",FamilyID="BBGCL")
+Parts=(Part=PART_Boots,ObjectName="CH_BBGC_Linna.Mesh.BBGC_Linna_Boots",PartID="A",FamilyID="BBGCL")

+Parts=(Part=PART_Head,ObjectName="CH_BBGC_Sylia.Mesh.BBGC_Sylia_Head",PartID="A",FamilyID="BBGCS")
+Parts=(Part=PART_Torso,ObjectName="CH_BBGC_Sylia.Mesh.BBGC_Sylia_Torso",PartID="A",FamilyID="BBGCS")
+Parts=(Part=PART_ShoPad,ObjectName="CH_BBGC_Sylia.Mesh.BBGC_Sylia_XShoPad",PartID="A",FamilyID="BBGCS")
+Parts=(Part=PART_Arms,ObjectName="CH_BBGC_Sylia.Mesh.BBGC_Sylia_Arms",PartID="A",FamilyID="BBGCS")
+Parts=(Part=PART_Thighs,ObjectName="CH_BBGC_Sylia.Mesh.BBGC_Sylia_Thighs",PartID="A",FamilyID="BBGCS")
+Parts=(Part=PART_Boots,ObjectName="CH_BBGC_Sylia.Mesh.BBGC_Sylia_Boots",PartID="A",FamilyID="BBGCS")

+Parts=(Part=PART_Head,ObjectName="CH_BBGC_Nene.Mesh.BBGC_Nene_Head",PartID="A",FamilyID="BBGCN")
+Parts=(Part=PART_Torso,ObjectName="CH_BBGC_Nene.Mesh.BBGC_Nene_Torso",PartID="A",FamilyID="BBGCN")
+Parts=(Part=PART_ShoPad,ObjectName="CH_BBGC_Nene.Mesh.BBGC_Nene_XShoPad",PartID="A",FamilyID="BBGCN")
+Parts=(Part=PART_Arms,ObjectName="CH_BBGC_Nene.Mesh.BBGC_Nene_Arms",PartID="A",FamilyID="BBGCN")
+Parts=(Part=PART_Thighs,ObjectName="CH_BBGC_Nene.Mesh.BBGC_Nene_Thighs",PartID="A",FamilyID="BBGCN")
+Parts=(Part=PART_Boots,ObjectName="CH_BBGC_Nene.Mesh.BBGC_Nene_Boots",PartID="A",FamilyID="BBGCN")

+Characters=(CharName="Priss",Description="<Strings:UTGameUI.CharLocData.Priss>",CharID="BP",Faction="KSabers",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Priss>",CharData=(FamilyID="BBGCP",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
+Characters=(CharName="Linna",Description="<Strings:UTGameUI.CharLocData.Linna>",CharID="BL",Faction="KSabers",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Linna>",CharData=(FamilyID="BBGCL",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
+Characters=(CharName="Sylia",Description="<Strings:UTGameUI.CharLocData.Sylia>",CharID="BS",Faction="KSabers",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Sylia>",CharData=(FamilyID="BBGCS",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
+Characters=(CharName="Nene",Description="<Strings:UTGameUI.CharLocData.Nene>",CharID="BN",Faction="KSabers",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Nene>",CharData=(FamilyID="BBGCN",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
+Characters=(CharName="Priss2",Description="<Strings:UTGameUI.CharLocData.Priss>",CharID="BP2",bLocked="true",Faction="KSabers",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Priss>",CharData=(FamilyID="BBGCP",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
+Characters=(CharName="Linna2",Description="<Strings:UTGameUI.CharLocData.Linna>",CharID="BL2",bLocked="true",Faction="KSabers",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Linna>",CharData=(FamilyID="BBGCL",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
+Characters=(CharName="Sylia2",Description="<Strings:UTGameUI.CharLocData.Sylia>",CharID="BS2",bLocked="true",Faction="KSabers",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Sylia>",CharData=(FamilyID="BBGCS",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
+Characters=(CharName="Nene2",Description="<Strings:UTGameUI.CharLocData.Nene>",CharID="BN2",bLocked="true",Faction="KSabers",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Nene>",CharData=(FamilyID="BBGCN",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
+Characters=(CharName="Priss3",Description="<Strings:UTGameUI.CharLocData.Priss>",CharID="BP2",bLocked="true",Faction="KSabers",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Priss>",CharData=(FamilyID="BBGCP",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
+Characters=(CharName="Linna3",Description="<Strings:UTGameUI.CharLocData.Linna>",CharID="BL2",bLocked="true",Faction="KSabers",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Linna>",CharData=(FamilyID="BBGCL",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
+Characters=(CharName="Sylia3",Description="<Strings:UTGameUI.CharLocData.Sylia>",CharID="BS2",bLocked="true",Faction="KSabers",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Sylia>",CharData=(FamilyID="BBGCS",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))
+Characters=(CharName="Nene3",Description="<Strings:UTGameUI.CharLocData.Nene>",CharID="BN2",bLocked="true",Faction="KSabers",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Portrait_BBGC_Nene>",CharData=(FamilyID="BBGCN",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"))

+ModFamilies=UT_BBGC.UTFamilyInfo_BBGC_P
+ModFamilies=UT_BBGC.UTFamilyInfo_BBGC_L
+ModFamilies=UT_BBGC.UTFamilyInfo_BBGC_S
+ModFamilies=UT_BBGC.UTFamilyInfo_BBGC_N
+Factions=(Faction="KSabers",FriendlyName="<Strings:UTGameUI.FactionData.KSabers_FriendlyName>",Description="<Strings:UTGameUI.FactionData.KSabers_Description>",PreviewImageMarkup="<Images:CH_BBGC.UI.UI_Faction_BBGC>")