
              Captain Alders White

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Custom character for UT3

Version 1.4

Original character assets designed, modeled, textured, and rigged by Tristikov (www.tristancobbanimation.com).

- Custom family (custom first person arms and custom animations also available)

- Custom Faction "Demonus"

- Two distinct costumes, and two color variations for the second costume

- Modular design, compatible with most other male Demonian parts

- Red/Blue/default distinct team colors

- Custom tail bones and physics (requires the latest Demonus Arms & Anims to be installed; see Installion below)

Parts included in the Alders package:
 
- Alders Head (Requires hair)(Colors: Normal)
- Alders Hair + Tail (Default hair, Bushy forelock, Long tail, equip in helmet slot)(Colors: Normal,Red,Blue)
- Alders Hair (Optional, non-default, Bushy forelock, equip in helmet slot)(Colors: Normal)

Costume 1
- Alders Torso 1 (Gold-trimmed, black, Demonus infantry officer jacket)(Colors: Normal, Red, Blue)
- Alders Arms 1 (Gold-trimmed, black, Demonus infantry officer jacket without gloves)(Colors: Normal, Red, Blue)
- Alders Thighs 1 (Gold-trimmed white breeches with belts and sword)(Colors: Normal)
- Alders Thighs 1b (Gold-trimmed white breeches with single belt and no sword)(Colors: Normal)
- Alders Boots 1 (Black over-the-knee Demonus infantry officer's boots)(Colors: Normal)
- Alders Shoulders 1 (Gold-trimmed epaulettes with white fringe and gold cord on left side)(Colors: Normal, Red, Blue)

Costume 1 Alternate Colors
- Alders Torso 1b (Gold-trimmed, white, Demonus infantry officer jacket)(Colors: Normal, Red, Blue)
- Alders Arms 1b (Gold-trimmed, white, Demonus infantry officer jacket without gloves)(Colors: Normal, Red, Blue)
- Alders Thighs 1bb (Gold-trimmed black breeches with belts and sword)(Colors: Normal, Red, Blue)
- Alders Thighs 1bbb (Gold-trimmed black breeches with single belt and no sword)(Colors: Normal, Red, Blue)
- Alders Boots 1b (White over-the-knee Demonus infantry officer's boots)(Colors: Normal)

Costume 2
- Alders Torso 2 (bare torso)(Colors: Normal)
- Alders Arms 2 (bare arms)(Colors: Normal)
- Alders Thighs 2 (simple breeches, buckled, compatible with boots, spats, and jackets)(Colors: Normal, Red, Blue)
- Alders Boots 2 (bare lower legs and feet)(Colors: Normal)



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                  Installation
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- Put the "UTGame" folder in your local Unreal Tournament 3 folder (C:\Documents and Settings\...\My Documents\My Games\Unreal Tournament 3\).

- Click "Yes" to overwrite (this doesn't overwrite anything that isn't related to my mods, and should ensure all files are placed within the correct structure).

 ! If you are installing more than one character from the Demonus faction, you will need to either overwrite or skip the Demonus.u, Demonus_Characters.int, and UI_Demonus.upk files, as they are redundant between characters (Overwrite the files with those of the most recently updated character to be on the safe side, and do not overwrite Demonus.u if you are already using the Demonus First Person Arms pack).

 ! Tails will be enabled by default, and Alders' bot will have a tail by default. In order for tail physics to work, make sure you install the Demonus Arms and Anims pack installed, and are using the Demonus.u file included in that pack. If you don't want to use the tails, see below.

- Find character in game under the "Demonus" faction.

 ! If you have duplicate entries on your character list, go to your \\Documents\My Games\Unreal Tournament 3\UTGame\Config folder and either delete your UTCustomChar.ini file (it will be rebuilt next to you run UT3 and will automatically add all installed characters) or open your UTCustomChar.ini file and scroll down to the bottom and find the duplicate character entries remove them manually (this option may be better if you have .ini modifications or custom characters that don't have automatic .ini patchers).

 ! If you do not want to use tails, or have tails on bots, either edit your config folder UTCustomChar.ini manually, or overwrite the UTCustomChar.ini file in (UTGame\Published\CookedPC\CustomChars\CH_Demonus_Alders) with the UTCustomChar.ini file in the (No Tail Version) folder. Then delete your main UTCustomChar.ini config file in the (Documents\My Games\Unreal Tournament 3\UTGame\Config) folder, and let it be automatically regenerated the next time you start the game.

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             Notes and Contact Info
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I highly recommend using MapMixer for UT3. It is a very useful and convenient UI mod, and provides a much more PC-esque experience than the console oriented default UI.
MapMixer also lets you customize your bots, player character, preview their animations, and save multiple configurations all in-game.

Questions? Comments? Have a problem to report?

Feel free to reach me at tristikov@hotmail.com or at www.tristancobbanimation.com.

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                  Change Log
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1/6/2014, 1.4 - Added eyelids to head mesh. Updated portrait. Updated Demonus.u and Demonus.int files.
8/1/2013, 1.3 - Added new Hair + Tail part for use with the new tail physics (requires Demonus Arms + Anims), updated head mesh, and head texture to support tail, and to fix the issue of ears using the hair texture space. Adjusted mesh of torso collar to allow for option crevat (found in the Valenvarius pack).
6/8/2013, 1.2 - Resized all maps to 1024x1024, greatly reducing file size, and surprisingly, not only maintaining texture quality but perhaps even improving it.
5/13/2013, 1.1 - Changed costume 1 alternate jacket to be fully red or blue for easy identification in team games, added new color variations for costume 1 thighs and boots.
Release, 1.0 - includes update for rigging fixes and 1024x1024 spec/spec power maps and sharpened textures.