WAR-Infection Forest

created by {T5K}Sanch3z, kismet by {T5K}Nomadicus

NODE LAYOUT: each team has 2 primary nodes. Center node (Infection Node) is unlinked. Either team that controls their own primary (east or west node depending on side) AND takes control of the center node will trigger an infection tube to be lowered over their primary node protecting it from enemy fire. Infection tube will be retracted when center node is taken down. Warning: the infection tube will kill you if it comes down on top of you regardless of what team you are on. 

NODE LINKS: 2 setups, Default is with no orb, orb is with orb ;)

cores switch per round

can you find the hidden redeemer? 
