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W A R - G I Z E H
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version : Release Candidate 1
Designed by Belzaran
Custom content by Belzaran

If you notice bugs, please send an email to :
trash.team@free.fr

Other maps on :
http://trash.team.free.fr


A U T H O R   N O T E S :
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This map is designed for Unreal Tournament III. This takes place in Egypt, in the Gizeh Desert, between temples and pyramids. Shinny on the outside, dark on the inside !

This map is my first map for Unreal Tournament III and is so my first warfare map. That's why the map is symetrical, simple and small.

All design or gameplay advices are welcome for the upcoming beta or final versions !


I N S T A L L A T I O N :
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Unzip WAR-GizehRC1.rar

Unzip the files and folder into C:\Documents and Settings\YOURNAME\My Documents\My Games\Unreal Tournament 3\UTGame\

If the directory does not exist, create it manually.

Type "open WAR-GizehRC1" in the console, or select the level in a multiplayer/instant action game.


T H A N K S
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Mapping-Area, Unreal.fr and Unreal-Design communities for design advice

ng.aniki, Foufoune_Rose, Galen, Argentium Thri'ile, Waffnuffly and Oldskool0482 for their advices



U P D A T E S
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Final (august 2009)

    - adding blue lights on corridors and lakes

Beta 3.0 (juny 2009)

    - adding an Avril inside the bases
    - adding Necris/Axon choice
    - changing tower and adding a sniper spot on it
    - fixing vehicles rotations in the bases

Beta 2.0 (may 2009)

    - adding two intermediates nodes
    - no more possibilities to shoot on core from the center of the map
    - bigger base entrance for vehicles
    - allowing teleportation
    - changing base vehicles (replacing a scorpion by a manta)
    - changing village vehicles (replacing a hellbender by a scorpion)
    - adding turrets in the village
    - adding weapons lockers in the central temple
    - fixing a lot of bugs
    - adding meshes
    - changing lighting
    - adding background
    - adding ambient sounds
    - adding different walking sounds
    - optimizing paths nodes for bots navigation
    - optimizing file size
    - adding new temple floor texture
    - including external packages in the map file

Beta 1.0 (april 2009)




C O P Y R I G H T   &   P E R M I S S I O N S
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This level is copyright 2009, by Belzaran.

Authors MAY NOT use this level as a base to build additional levels without explicit permission from the original author.

ANY bug fixes, fixes, changes, and tweaks may only be implemented by the author. No other person or party is allowed to release a modified version of this map without the author's permission.

You MAY NOT charge any money for this map or any of its embedded content.

You MAY distribute this level through any electronic media (internet (web/ftp), FIDO, local BBS, Magazine coverdisk etc.), provided you include this file.

UNREAL TOURNAMENT 3 (c)1998-2007 Epic Games, Inc. All Rights Reserved. Distributed under
license from Epic Games, INC by Midway Home Entertainment Inc. UNREAL TOUR
NAMENT 3 and the UNREAL TOURNAMENT 3 logo are registered trademarks of Epic Games, Inc.

All other trademarks and trade names are properties of their respective owners.

