VCT-HWY1


Concept and design:

Software used: UnrealEd for UT3

File Size:  28.7 MB

Filename: VCT-HWY1.zip

Release Date: December 1, 2008

Version: 1.0

Credits:

Level Creation:  Michael Dunn II (michaelsdunn@ymail.com)
(Website URL: http://sites.google.com/site/mdunnleveldesign/Home)


Level concept, and BSP/brush placement: Chris Miller (Binjin1@gmail.com). 


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Author's Notes
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HWY1 is an abandoned shipping depot hovering in the upper atmosphere of Arnou Terus
It has been repurposed as a tournament site.  
VCTF-HWY1 is a small VCTF map that is a real "blast" (pardon the pun) to play.  It contains phsyics objects, Shock cannon, jumpPads, sniping posts with attention paid to level flow and game balance.

This level was created for our Digital Entertainment and Game Design "Capstone" Class as a team project at ITT-Technical Institute - Rancho Cordova. VCT-HWY1 was created during the Fall quarter of 2008.

Software used:  Unreal Tournament3 Editor and Photoshop CS4.
Creation time:  3 weeks
 

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Installation
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Unzip VCT-HWY1.zip

Move all files into C:\Documents and Settings\YOURNAME\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps

If the directory does not exist, create it manually.

Type "open VCT-HWY1" in the console, or select the level in a multiplayer/instant action game.




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Copyright / Permissions

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This level is copyright 2008, Michael Dunn II & Chris Miller.

Authors MAY NOT use this level as a base to build additional levels without explicit permission from the original authors.

ANY bug fixes, fixes, changes, and tweaks may only be implemented by the author. No other person or party is allowed to release a modified version of this map without the author's permission.

You MAY NOT charge any money for this map or any of its embedded content.

You MAY distribute this level through any electronic media (internet (web/ftp), FIDO, local BBS, Magazine coverdisk etc.), provided you include this file.

All other trademarks and trade names are properties of their respective owners.

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