Title:          CDOM-CBP3-Enslaved
Game:           Unreal Tournament 3
Platform:       PC
Version:        1.00
Release Date:   May 15, 2009
Author:         Cory 'Spoondog' Spooner
Website:        http://spoondog.beyondunreal.com
Contact:        thespoondog@gmail.com


Installation
============

Install the UT3Dom Mod - a "lite" version is included which installs the 
basic components required to play the map. Or you can download the full 
version of the mod from:

http://ut3dom.xantaz.net

Then extract the "UTGame" folder in this zip package to:

My Documents\My Games\Unreal Tournament 3

Alternately, you can just download CBP Volume 3 from:

http://cbp.beyondunreal.com/download

...that comes with a nice installer and you get a bunch of other cool stuff!


Credits
=======

Big thanks to the CBP Team for testing and feedback, especially Neoduck for 
some suggestions on the art side of things, and to Zoltan Erdokovy for help 
with the maths behind the "Necrify" Effect. Thanks to Snake for Domination 
and thanks to Ambershee for the new pickups that are in this level. Also 
thanks to Epic for UT3!


Level Info
==========

Name:    CDOM-CBP3-Enslaved

Author:  Cory 'Spoondog' Spooner

Players: 8-12

Story:   Beneath the remains of this once proud city, a team of Necris warriors 
         try to eradicate this last hole of the scum that inhabits it, one 
         point at a time... while the other team must fight for their survival, 
         and for one final display of heroism before the city is taken.

Description: A small-medium sized Domination map set amongst subterranean rubble 
             from the destroyed city above. When a point is taken by the blue 
             team (who are presumed to be the Necris), the entire environment 
             around it becomes "Necrified." The map also includes the Speed Boots 
             and Concussion Field pickups.

             The idea for the necrify effect, I *think*, came from way back when 
             Epic said they were going to have the environment change in Warfare 
             depending on what team controlled an area. I thought that sounded 
             pretty cool. I just remember getting woken up in the middle of the 
             night (as I often do) because my brain started going nuts thinking 
             about this idea, and I thought "there's no reason why I can't do 
             that!".

             I will be writing up a tutorial on how to achieve the necrify effect 
             in a map, for those that want to know how. Unfortunately I didn't have 
             time to clean up the material expressions so that they were more 
             "understandable", so I will make a map containing the basic effect so 
             people can learn from it. Unfortunately, due to the fast nature of 
             Domination, the tentacles and their related fx don't always work 
             properly as the kismet seems to break when things happen too fast.


Mod Info
========

Name:        Domination

Mod Type:    Gametype

Author:      Brian 'Snake' Alexander

Description: UT3 Domination is a remake of the popular Domination gametype from 
             Unreal Tournament 1. Teams fight in environments containing several 
             "Domination Points". Once a player touches one of these points, 
             their team owns it, and points are gained over time for each point 
             held. The more points that a team holds, the faster they will gain 
             points. The winning team is the first to reach a specified score. 
             This mod also includes the ability to have up to FOUR teams 
             playing at once!

             Please see http://ut3dom.xantaz.net for full credits and help.

--------

Name:        Speed Boots

Mod Type:    Pickup

Author:      Luke 'Ambershee' Parkes-Haskell (code & fx)
             Cory 'Spoondog' Spooner (design & fx tweaks)

Description: The speed boots look similar to the jump boots, except blue, and 
             when picked up, allow the player to move twice as fast! Perfect 
             for team gametypes like Capture The Flag & Domination!

--------

Name:        Concussion Field

Mod Type:    Pickup

Author:      Luke 'Ambershee' Parkes-Haskell (code & fx)
             Cory 'Spoondog' Spooner (design & fx tweaks)

Description: The concussion field looks like a small, spiky, steel ball. When 
             picked up, it creates a fiery field around the player that will 
             turn anyone it touches into flaming pieces of meat! Here come the 
             monster kills! Combine with speed boots for extreme gore.


Copyright / Permissions
=======================

This level is copyright Cory Spooner 2009.

Authors may NOT use this level as a base to build additional levels. This 
level may NOT be modified in any way without the author's express, written 
permission. You are NOT allowed to commercially exploit this level, i.e. put 
it on a CD or any other electronic medium that is sold for money without the 
author's explicit permission! You MAY distribute this level through any 
electronic network (internet, FIDO, local BBS etc.), provided you include this 
file and leave the archive intact.

-----------------------
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