Title: Sotn
Author: cuirass / chad[at]trishock[dot]com / cuirass on irc.gameradius.org or irc.quakenet.org
Modes: TDM / FFA
Suggested Players: 4v4 / 8
Version: 1.0
Special Thanks: Everyone who tested and gave feedback, especially team dx:Machina

Items: This map has a lot of health to counter the naturally strong weapons of UT3
Layout: Lots of cover to avoid being excessively open
Visuals and Performance: Hopefully a healthy balance of FPS and interesting visual landmarks
Notes: Every suspended grated floor is supposed to be shot through. Every pipe valve is supposed to be jumped on

About the map: SOTN = Symphony of the Night. This map was designed to be played in 2 different ways. For everyone who's familiar with that game, yes you can achieve 200%. There's also a small tribute to one of my favorite game journalists who was recently let go

Secrets: (I recommend having ambient sounds enabled if you hunt for these)
Super Weapon - Broken Glass
Mini Easter Egg - Ghostly ventilation shaft grating
Mini Easter Egg - gnitarg tfahs noitalitnev lytsohG
200% Easter Egg - There is no scuba gear so you'll have to artificially enhance your lungs
Best Easter Egg - 200%

Installation: Place the files in "\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps\". You might have to create some of those directories yourself.