Title:					       DM-Fractal

Version:				       Final Version

Author: 				       Darkdrium

Release Date: 				       July 15th 2008

Compatibility: 				       UT3 v1.2

Gametypes supported: 			       DeathMatch, Team DeathMatch, Duel

Description [Does not appear in-game for now]: LRC public polls have found that the majority of Tournament viewers enjoy fights in ‘Real Life’ locations. This converted plasma reactor is one such venue. 
		 [Epic Please fix this]	       Fighters should take care, as the plasma energy beams will become accessible through the ‘Fractal Portal’ if any of the yellow LED triggers on the floor are shot.

Number of Players: 			       2 to 4 Players

Additional Comments: 			       I would like to give all credits for the map layout to the original author of the UT:GOTY map of the same name, Dave Ewing (Who is now Senior Level Designer 
					       at Epic Games). All I have done on this map is to redecorate it according to my personal tastes in order to make it more attractive for the graphics expected in
					       a game such as Unreal Tournament 3. Also, full credit goes to whoever made the original materials I have slightly modified to change certain colors of them in
					       order to use them without breaking the lighting ambience of the map. Additionally, all credit go to Epic Games for making the Unreal Ed toolset as well as
					       the game itself (Unreal Tournament 3). Lastly, credits to member Vectorspace at the Epic Games forums for the floating pickup technique.
					       Thanks to all the people who tested this level.
					       I do NOT claim ownership of anything related to this map, I am merely a fan who enjoyed said map in UT:GOTY and decided that it would be cool if it was also 
					       playable in UT3. I hope more will think the same :)

Installation Information:		       Just copy the files named DM-Fractal.ini ; DM-Fractal_LOC_int.upk and DM-Fractal.ut3 in the 
					       My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps folder. If the folders do no exist, you will have to manually create them.
					       For the PS3 version, copy the PS3 directory at the root of your USB storage device. NOTE: This is North American version of the folder architecture, for
					       other regions use the correct folder architecture.