DM-EdgeNight
Unreal Tournament 3 Duel & (Team) Deathmatch Map
For PC

By Cr4zy


=====================================================

General Info
_____________________________________________________

Title: DM-EdgeNight

Author: Scott "Cr4zy" Coxhead

Email: me@cr4zyb4st4rd.co.uk

Website: http://www.cr4zyb4st4rd.co.uk

Version: Final 1.0

Release Date: Original Edge: 30/04/2011 Edge Night: 30/06/2014

=====================================================
The following Info is for the original DM-Edge
=====================================================
Credits
Testing, feedback etc
_____________________________________________________

Epic Games for UT

HOLP Team - #holp #unrealed #udk (Quakenet IRC)

General BTA/DM players/friends
#UT3.TDM #UT3.2on2 #UT3.Duel (Quakenet IRC)
#mpukut3.warfare (Quakenet IRC)

3dmotive - Texturing, 3D modelling and UV mapping tutorials

Zaibot, map pack idea, repeated testing, feedback and input
Random54, tons of invaluable feeback, input and playing throughout
Sjosz, help here and there. Along with making me think he can change my mind
Mclogenog + Slainchild for telling me there are too many lights
Sgt_SalsaMan, feedback/testing/lagging
Azurescorch, feedback/testing/raging
Nammo, sod all but he'll cry if I don't put his name in
Hybridworld, feedback/testing/complaining
Bi()ha2ard, feedback/testing and kismet bug finder
Llonewolf, feedback/testing/cat lover
Kixzor, just saying "I like it" to everything :p


And to everyone else who may have played the map and given their opinion on it so that it can improve for everyone :)

=====================================================
*****************************************************
Important Info: 
*****************************************************
=====================================================

Due to the large amount of custom textures and materials your first time loading this map may be fairly long while it builds shaders. Same applies to server loading. However this should only affect the first load on client atleast.

As a result of the general white/light grey colours used throught the map UT3 may over-bloom/washout certain areas of the map and/or sky when set to "Intense" post processing, all other post process settings should be fine.


=====================================================

Map Information
_____________________________________________________

Story:
There's no back story to a new arena, with no major tournament games ever being played here before, only a few matches while Liandri designed and modified it to perfection.
So when you're done slaughtering your opponent, you can start writing its history.


Player Count: 2-4

Originally designed for duel but ended up a little larger so includes an amp for 2v2 or more play.

Compatibility:

UT3 2.1 Patch

                Game: Unreal Tournament 3
          Level Name: DM-EdgeNight
           Game Type: Duel & (Team) Deathmatch
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: Yes
	  New Models: Yes
       New Particles: Yes
           New Music: Yes

=====================================================

Installation
_____________________________________________________

*Extract the files Into* 

C:\Documents and Settings\YOURNAME\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps

(If the folders do not exist, create them)


Select the level in a multiplayer/instant action game and have fun. Or Type 'open DM-EdgeNight' into the console.

=====================================================

Other Finished Maps:
_____________________________________________________

UT3:
WAR-Valley - Make Something Unreal Contest 1st place warfare map, Phase 1. - http://utforums.epicgames.com/showthread.php?t=608691

vCTF-Defection_SE - MSUC 3rd place vCTF map, Phase 2. - http://utforums.epicgames.com/showthread.php?t=625820

WAR-Downtown_Necris - Collaboration with Bi()ha2ard - MSUC Honorable Mention, Warfare, Phase 2 - http://utforums.epicgames.com/showthread.php?t=668177

DM-Restrict_v1 - http://utforums.epicgames.com/showthread.php?t=680329

WAR-Flux - http://utforums.epicgames.com/showthread.php?t=709558 - http://holp.beyondunreal.com/holp3.html

DM-Faze - http://holp.beyondunreal.com/holp3.html

DM-Z - http://holp.beyondunreal.com/holp3.html

DM-Faze_CE / DM-Z_CE - http://Cr4zyb4st4rd.co.uk

DM-Defiance_Night - http://Cr4zyB4st4rd.co.uk

DM-ShangriLa_Stormy - http://Cr4zyb4st4rd.co.uk

WAR-W00t - http://forums.epicgames.com/showthread.php?t=757238

DM-Saturation - Leveldesign.nl 20 Brush Contest, 1st place UT3 - http://forums.epicgames.com/showthread.php?t=754730

DM-Cipe - http://utforums.epicgames.com/showthread.php?t=761055

DM-Edge - http://comp.cr4zyb4st4rd.co.uk/

=====================================================

Copyright / Permissions
_____________________________________________________

This level is copyright 2011-2014, by Scott Coxhead.

Authors MAY NOT use this level as a base to build additional levels without explicit permission from the original author.

ANY bug fixes, fixes, changes, and tweaks may only be implemented by the author. No other person or party is allowed to release a modified version of this map without the author's permission.

You MAY NOT charge any money for this map or any of its embedded content.

You MAY distribute this level through any electronic media (internet (web/ftp), FIDO, local BBS, Magazine coverdisk etc.), provided you **INCLUDE** this file.

UnrealŪ Tournament 3 (c) Epic Megagames, Inc.  All Rights Reserved. Unreal and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other trademarks and trade names are properties of their respective owners.

-----------------------------------------------------

