DM-CarbonFire-LE


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LE update by Thomas "Dokosten" Wollbekk

Original map by Epic games.

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Installation instructions:
Unrar this file in your correct installation path under the "Documents and settings" 
folder.
(My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps)

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I made this version because somebody tipped me (kMn!) that this level had some
potential for competetive TDM. And when I fired this level up in the editor I
immediately felt the same way, it just needed a bit of tweaking.

The main problems with the original version was that the weapons were too scattered
and that the PU`s were unevenly spread, which killed the flow of the map.
I`m quite sure I have managed to address these issues, so now it`s up to you guys
to decide if you wanna give this map another chance. =)

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Changelist:
-Added a Belt by the 3 health pickups.
-Added more and moved around on some ammo packs.
-Switched 50a and sniper positions.
-Added a health pickup. (Between flak and the moving platform)
-Tweaked the geometry a tad here and there making more jumps possible.
-Added some vials in the shock room.
-Added a teleporter to kill a horribly long corridor.
-Added a dropdown by the curved stairs with the vials.
-Added some crates here and there.
-Removed two of the "trap" buttons.

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Other maps by author:

DM-1on1-Penetrated
DM-1on1-Fisted

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Contact:

Thomas "DoKosten" Wollbekk
e-mail: thomw@online.no
IRC:    quakenet #junk52

