DM-AlRexa "Somewhere near Q8-City" Bv3.0 Final
=============================================
Created by HANxOPX
Release Date 9,12,2008 (M,DD,YYYY)

Supporting Game Types: Deathmatch,Team Deathmatch and Duel(1 on 1)
Player Count:  (2-16)
Recommended Players: (8-16)
Requires the PS3 Retail version 1.1 of Unreal Tournament 3
----------------------------------------------------------------------

Beta version:-
=================
-Beta 1.0: For this just being a beta version the map suffers from several glitches which will be fixed later on.
-Beta 2.0: 
  -Optimizing [90%]
  -Blocking Volumes [95%]
  -Adjusting Kuwait-Towers scale [Done]
  -Changing Kuwait-Towers glowing material [Done]
  -Boat Glitch Fix [Done]
  -T-Rex Windows Meshes [Done]
  -T-Rex Weapons [Done]
  -T-Rex Water [Done]
  -T-Rex BSP Fix [Done]
  -T-Rex Collision Fix [Done]
  -Pool Collision fix [Done]
  -Water Sphere StaticMeshes [Done]
  -Water Sphere BlockingVolumes [Done]
  -Sea size change [Done]
  -Removing Fog effect [Done]
  -Removing A Particle-System [Done]
  -Adjusting and removing some objects on the circular-waterfall [Done]
  -Disabling dynamic light and shadowing on some objects [Done]
  -Adding Culldis-volumes [Done]
  -Adjusting some of the pickup factories [Done]
  -Removing unneeded Static lights [Done]
  -Fix lifts [Done]
  -Adding more Pathnodes [Done]
  -Add Ambient Sounds [x]
  -Changing Monitors Screens [xx]
  -Make boats move [xxx]
-Beta 3.0 Final: 
  -Optimized
  -Removed more than 200 Staticlights
  -Fixed PS3 version
  -Fixed CullDistance Volumes
  -Fixed glitches
  -Changed few Smeshes
  -Fixed the lighting channels

Map Describtion:-
=================
The basic layout was created on Maya and ported to UT3, most of the map content were done with Epic static meshes and custom content.
It consists of a main "Cylinder-Like" base with two additional floors and corridors connected to other bases from each side. The map also contains many elevators and portals, in order to reach different areas on different height levels and far distances. The map meant to be both a futuristic water facility and a port in AlRexa sea near Q8-CITY.
-------------------------------------------------------------------------------------------

Installation:-
=================
PC version:-
Extract the files into your puplished folder
C:\Documents and Settings\<YOUR-USERNAME>\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps 
----------------------------------------------------------------------------
PS3 version:-
1) Extract The PS3 file USERDATA.JAM into the root directory of your storage removable device or your PSP memory-stick. 
2) Plug the removable device into your PS3.
3) At the Main Menu go to 'Community' then chose 'My Content'.
4) Press 'Square' and chose the storage device.
5) The map "DM-ALRexaBeta" now will be availabe your DM, TDM Duel map lists.
----------------------------------------------------------------------------

Credits:-
=========
Created by HANxOPX using Both Epic and self-created content and the unreal engine 3.
------------------------------------------------------------------------

Special thanks to:
-==================
- DGUNREAL
- QX9 for the panorama screenshots!
- "The Demon Slick" and "UT3fan2008" for the PS3 cooking and feedback!
- "{BFG}Bl!tz~" for the detailed feedback!
- Boshmais, Hewx and Nightphonex for testing the map and sharing ideas.
- And most of the thanks goes for Epic Games for developing UEngine3, UT3 and UEditor4 with its content.
-------------------------------------------------------------------------------------------------------

Contact "If you have any bugreports, suggestions or anything else feel free to contact me on the following" :-
===============================================================================================================
E-mail:Tyrannosauridae@yahoo.com
MSN:Tyrannosauridae@yahoo.com
UTforums:HANx
YouTube Profile:http://www.youtube.com/hanxopx
-----------------------------------------------
