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Title                   : CTF-CBP3-FullThrottle
Release Date            : 05/14/09
Author                  : Muhammad 'MozI' Ahmed
Email Address           : mozi.ld[at]gmail[dot]com

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--- Play Information ---
Game                    : Unreal Tournament 3 
Number of Players       : 4-6

--- Construction ---
Editor(s) used          : Unreal Engine 3 UT3 Editor
Construction Time       : 2 Months
New Meshes              : No
New Textures            : No



Installation (PLEASE READ THIS)
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Extract the ._LOC_INT.upk,.ini, and .ut3 files to C:\Documents and Settings\m0zi\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CustomMaps
Extract the CBP3_Pickups.u file to C:\Documents and Settings\m0zi\My Documents\My Games\Unreal Tournament 3\UTGame\Published\Script
Extract the CBP3_Pickups_FX.upk file to C:\Documents and Settings\m0zi\My Documents\My Games\Unreal Tournament 3\UTGame\Published\Packages

Author's Notes
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My first attempt at creating a 'moving' level for UT3

Copyright / Permissions
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This map is the property of MozI ! 

Authors may not NOT use this level as a base to build additional levels.  This map may NOT be modified in any way without MY expressed
written permission. 


You MAY distribute this level through any electronic network (internet,
 local BBS etc.), provided you include this file and leave the files.
intact.

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MAJOR KUDOS TO :

CBP3 Team for helping out with testing during development
Epic Games, for providing the vast array of textures and static meshes for Level Designers such as my self and many others to use. 

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Any questions or issues on install feel free to email me. Address can be found above. 