UT3 BombingRun console commands

Here are a bunch of useful console commands which can
be used in BR in Instant Action. They are for testing
and enjoyment only, and most of them do not work Online.
Many commands are toggle commands, run them once to turn
them on, run them again to turn them off.

DestroyVehicles - Remove all vehicles from map as soon as they appear
VehiclesCarryBall - Sets if vehicles are allow to carry ball or not
AllRed - only red team will appear. no blues.
NoShoot - bots won't shoot the ball at goal or forward pass
NoJump - bots will no perform special jumps
LowGrav - standard low gravity
QuadJump - make you able to jump four times
RegGrav - turns on regular gravity
SetGrav(float newGrav) - set the gravity to number
SetMultiJump(int maxMultiJump) - set number of allowed jumps
SetMultiJumpBoost(float jumpBoost) - set the extra distance added to each jump
RegJump - turns on regular number of jumps
GiveBall - pulling up the impact hammer will immediately give you the ball
NoScore - scoring on goals turned off
ShowPathRatings - shows all the internal ratings used to rate Defensive Positions
NoBallReset - ball won't reset when sitting idle
NoWeaponVolumes - things like Slow Volumes are turned off
ClanTags - controls display of clan tags on scoreboard
HoverBoards - allows hoverboards or not
NoGoalJumpPad - bots will not use special goal jump pads
NoBallPickup - no one can pickup the ball
HealthyBots - bots get lots of health regeneration. shoot them as much as you like.
DistToBall - outputs to distance from you to the ball
SetScoreLimit(int limit) - sets score limit
JumpyBots - bots jump a lot
BotsLoaded - bots get some useful weapons fully loaded
NoNodes - controls if bots use power nodes or not
PutBotAtBall - puts the bot at the ball
VehiclesStay - makes vehicles stay when idle instead of self destructing
KillPowerNodes - destroy all power nodes
BotVehicle(class<UTVehicle> v) puts bot in vehicle. v is ut3 class name of vehicle.
BotVHov - Bot gets on hoverboard
BotVTank - Tank placed near bot and bot instructed to use it
BotVManta - Manta for bot
BotVScor - Scorpion for bot
BotVHell - Doesn't send bot to hell, but does put a HellBender by it
BotVRaptor - Raptor for bot
BotVViper - Viper for bot
BotVScav - Scavenger for bot
AllowExit - on above vehicle commands, controls if bot is allows to exit them or not
SetBotFocus - forces bot focus to be where you currently are
NoLoopChecks - disables checking for bot path looping


ShowPath 
  Internal AI decision making process is displayed in console. 
  You can pause the game and use F10 to examine the console.
  Output is also written to the UT3 log file.

TestPaths(string which)  
 which is ALL, OBJECTIVES, or actor name.
 Tests the path from where you are at to the actor or
 actors specified by which.
 Mappers can use this command to verify that all the paths are ok.
 You can quickly see if the paths are good or not.
 For actor name, specify the name assigned by the editor,
 such as PathNode_0. 


BRVersion - output version 
Spectate - go into spectate mode. admins can use this Online.
PlayMovie(string which) which is 1 - 8 to play one of the UT3 intro movies
