Decadence Mega Pack

Description:  16 skaarj characters for Unreal Tournament 2004, with a few extras thrown in too.

Author:  Klasnic

Email:  pure(dot)klas(at)topmail(dot)ie

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CLIENT ONLY INSTALLATION...

Extract (unzip) all files into your UT2004 installation folder in the folders listed below;

\SYSTEM
*.int
*.upl

\TEXTURES
*.utx

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NOTES...

This pack includes everything from the original Decadence Character Pack.  If installing this above the other pack, the duplicate files can be overwritten or not, doesn't matter.  For convenience I just decided to bundle them all together in the Mega Pack.

Every character is optional too, simply keep 'character name'.int, 'character name'.upl, 'character name'.utx that you want or bin the ones you don't want (blasphemy!).  Also, the characters (filenames 2014-DUP-*.*) are entirely optional.  They are duplicates of the original 16 characters with different names, bios, abilities and (imo better) player pics.

HISTORY...

This pack began life after my long hiatus away from UT, gaming of any kind and life in general.  I wanted to see if I could remember anything of my old ways, using Photoshop, UnrealEd, etc.  Unfortunately I had forgotten nearly everything (maybe not such a bad thing) and had to start anew and learn from scratch again.  So, my love for 2k4 renewed, I set about making a new character "for something to do".  Elaborate plans and preparation brought forth a Jugg named Discord, which although only half done to date, I loved, yet abandoned.  Dunno' why.  It's possible I'll finish him, it's just as likely I won't.  Time is the issue, a new UT could also be.  Dunno' why I started the Skaarj.  But, the style I used on Discord I continued on Baha, the first in the pack.  I chose the Dominator/Guardian model as it's the one I found most difficult before...  My megalomania is best served when I have a challenge and a goal to aspire to.  One character evolved into four by playing around with the first and trying to do him in different ways.  It seemed each time I completed one, I had another half done in another style.  Thus, four became eight.  I released the first Decadence Pack.  On my HDD, meanwhile were maybe three half done (again) but not good enough for me to finish...  Then, the bug bit me again.  I decided to play around with them further and eight became twelve completed, thirteenth half done lol.  I don't like that 'thirteen' number and I continued 'til I got to 16.  That said, I still have three/four more half done now, but surely this is enough, time for something new.  Decisions, decisions...

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Distribution: You may freely distribute the archive as long as it's kept intact and not changed or disseminated in any way.
			
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Copyrights and Trademarks;

These characters are all ©2014 Klasnic.  You may not alter, disseminate, reverse engineer in part or in whole any of the files included in this archive without my express written consent - Don't be afraid to ask though.  No character is to be included now or at any time in the future in any compilation other than one of my own making (should I choose to do so) - Again, unless I give written permission first.

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Unreal® Tournament 2003 ©2004 Epic Games, Inc. Raleigh, N.C. USA.

Unreal and the Unreal logo are registered trademarks of Epic 
Games, Inc. ALL RIGHTS RESERVED.

All other trademarks and trade names are the property of their 
respective owners. 

Unreal Tournament 2004 was created by Digital Extremes and Epic Games,
Inc..

Manufactured and marketed by Infogrames, Inc., New York, New York, 
a subsidiary of Infogrames Entertainment, S.A., under license from 
Epic Games, Inc.