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*V88_Blast Rifle*
*****************

Version 211

Creator; Verizian & Cruicky
Email; verizian@gamersdivision.com & cruicky@gamersdivision.com
Web; None yet.

USE; simply extract this archive into your .../UT2003 root directory and it will place 
the required files into the correct folders.

If you wish to extract the files manually into a folder remember this readme goes into the 
HELP directory and the .int and .u files go into the .../ut2003/system directory, and the .utx file
goes in to the .../ut2003/textures directory.

The source class .uc files will be available shortly.

You have my permission to use the source in your own mods under the UT2003 licence agreement but do please 
email the url to me at verizian@gamersdivision.com and include this readme file also.

NB: if the source has been modified by someone else I will be unable to provide assistance should 
anything go wrong so don't ask.

Remember to add the line: -
ServerPackages=BlastRifle211
under the [Engine.GameEngine] section of your server's ini file.

And please remember to rebuild your MD5 Database.

Custom Blast Rifle Parameters:-

[BlastRifle211.MutBlastMatch]
bAllowCombos=True         - Disable/Enable Combo's
bAllowComboChaininf=False - Disable/Enable Combo Chaining, High performace server required
RandomProbability=0.33    - Chance that a ammo pickup will be replaced with a BLast Core, 
                            anything over 1 means all ammo is replace

In Game Use:
The primary fire is the normal instagib shock beam, the secondary fire is a high powered blast that will 
knock your enemies away. If you can hit the secondary fire with the primary fire you will create a very
powerful combo, don't get to close. Remember, you can fire your primary fire and secondary fire at 
all times, but you must have ammo to create a combo. Pickup a blast core to give you more ammo.

1 Ammo Point = 1 Combo
1 Blast Core = 1 Ammo Point
Max Ammo Points = 4
Initial Ammo = 2

Thanks to the people who made UT2003 
More thanks to the people at www.3dbuzz.com where I downloaded the Uscript VTM's
and also the unreal wiki at http://wiki.beyondunreal.com/wiki
where I found further resources.
Also thanks to www.gamersdivision.com Ultimate Invasion server who are helping us test it out.

Also, this mod is exclusive to GamersDivision.com, if you wish to run a Blast Rifle server, please contact
either of us at cruicky@gamersdivision.com or verizian@gamersdivision.com

Disclaimer; 
I am in no way responsible for any strange behaviour this mod may create this includes but is not 
limited to...

Spontaneous combustion
Demonic possession
giant spiky things knocking on your door in the middle of the night
animals with amourous intentions towards your computer hardware
Windows Blue Screen of Death.

In my opinion these are pretty unlikely events anyways but just remember I'm not responsible for them!

