On Fire Mutator v1.21

Introduction
First of all, Thank you for using this Mutator. It is comprised of several features rolled into a single Mutator to make the top player On Fire in game. These features have been in use for quite some time and have a pretty good size following with lots of support on the VAS Development Network.
The Mutator Options included are 1. Hide Mutator 2. VAS_LOG_Debug 3. Drop Fire 4. Drop Fire Chance To Drop 5. Drop Fire Life Span 6. Drop Fire Effect Timer 7. Show Server Details Options

Installation
To install this Mutator, all you will need to do is to unzip the files to your Unreal main folder. Files are placed into each folder in system, web and help. Only use the correct version of UT2003 or 2004 files for the UT you are running. Example if using 2004 only copy the UT2004 Files into the System directory in the 2004 directoy. Once these files are unzipped you will need to add the client package to the ini file: [Engine.GameEngine] ServerPackages=VasOnFirev1x21 If upgrading from a older version remember to remove the older package from Server Packages and the Older .u and .ucl files. Example: If installing v1.21 over v1.20 Remove the VasOnFirev1x20.ucl and VasOnFirev1x20.u files from system directory Then restart your Game server, and you are up and running. Adding the package to the Serverpackages will download the file to the clients. This will let the clients see the Fire on the Player and ground.
Modifications/Settings
#1 - HideMutator This will hide the mutator from Game lists so the mutator will not be listed. Setting for this options in INI file is bHideMutator. #2 - VAS_LOG_Debug This is used to Log Debug information to the log files. Only change if you are trying to debug the VAS code or working with VAS to trouble shoot a issue. Options for this setting is 0 for “None”, 1 for “ERRORS Only”, 2 for “More Information”, 3 for “Even More Information” and 4 for “All Information". Only set above 1 if in Debug mode. Logging to much to the server and clients will cause lag! Setting for this option in INI file is VAS_LOG_Debug. #3 – DropFire Bool (True/Flase) - On fire player drop fire to the ground. making every harder for the top player. Use Mutator Config in game (2003/2004) or Webadmin (2004) to change setting. #4 – DropFireChanceToDrop INT - (0-100) - % to drop fire every Effect timer count #5 – DropFire LifeSpan INT - (0-100) - How much time the fire will last #6 – DropFireEffecttimer IFloat - (0.25-3.00) - How much time in game to change fire settings. #7 – Show Server Details Options This will turn on and off the extra Mutator information when looking at the server mutator details. VasOnFire.ini - Default settings [ [VasOnFirev1x21.VasOnFireMutator] VAS_LOG_Debug=1 DropFire=True DropFireChanceToDrop=70 DropFireLifeSpan=5 DropFireEffecttimer=0.250000 If you have any issues please set back to default settings!
Screen Shots
WebAdmin configurable settings for {VAS}- OnFire In game configurable settings for {VAS}- OnFire Just some in game Shots
Version History
v1.21- Only use on UT2004 + * Updated the way Fire is spawned and attached to players! All new code. * Added new code to remove left over fire sitting around doing nothing v1.20 - Only use on UT2004 + * Updated to Support 2004 Config menus in game and WebAdmin - Because of the New Static functions this Mutator will not run on UT2003 v1.10 - Last Version that can be use for UT2003! * Added GetServerDetails function in mutator to have it display the version info in the Gamelist * added in INI file to download file. v1.09 * Added new settings DropFireEffecttimer - EffectTimer setting default is 0.25 DropFireChanceToDrop - % to drop fire every Effect timer count DropFireLifeSpan - DropFire LifeSpan v1.08 * added bHidden=True to DefaultProperties. to remove Head @ 0,0,0 * Added in DropFire. Will drop fire under player. can be on/off with ini file. Mutator config comming soon. v1.07 * Added groupname to let Admin turn ON/OFF from Web admin. v1.06 * Cleaned up some code * Better Spawning and checking of fire, so it does not respawn everytime. Should only spwn once and then move fire around. v1.05 * Found a access error in the logs. updated code for server, testing V1.04 * Added VasDebug Code. * added new code to make it less lag. V.102 * Should not show up when not attached to player. * Now a message is sent to client if on fire.

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