LED (Lightning Energy Distributor) - An UT2004 zeppelin

THIS IS AN ALPHA!
This is a very early version.  This vehicle is being worked on.  Feedback is
appreciated, but keep in mind that most things are not yet done.

Installation:
1: Place LED.u in your UT2004\System folder.
2: Boot an Onslaught game.
3: Press the ~ key to open the console.
4: Type summon led.led and press Enter.
5: Press the ~ key to close the console.

Note 1:
Spawning a vehicle this way will frag you.  To avoid this, use either of the
freezeall or god console commands before summoning the vehicle (and again after
you enter the vehicle).

Note 2:
The LED is a big vehicle.  Make sure you have enough room to spawn it.  Use the
fly console command to get where you want.

Features:
 - Custom model by Farseer.
 - A pretty big, sturdy and slow blimp.
 - Primary fire drops sprite mines.  They'll try to glide onto the spot you aim
   for, but will only be able to get there if you're not flying high enough.
   These currently simply explode on landing.
 - The LED displays a neutral teamskin when empty.
 - The armor plates covering the balloon can be shot off.  500 health each.
 - The APC cockpit will drop to the ground if the balloon is destroyed to save
   the passengers.  This can be done on altfire for testing purposes.
   Passengers do not yet survive this.
 - A walking APC cockpit that can dodge, jump, dodgejump and break its fall.
 - The zeppelin drops sprite mines that call down lightning when enemies fly
   over them.  Not working yet, they simply function as bombs.
 - The passengers operate lightning drone emitters.  Primary fire launches or
   detonates a lightning drone.  Drones hang in the air.  Altfire moves the
   lightning drone in the indicated direction.

Credits (thus far)
 - Farseer for the model and skins.
 - Xyx for the coding.
 - 2B=M for starting the idea.
 - Everyone in the LED thread (utforums.epicgames.com/showthread.php?t=552076).