Stratus v1.2.1
a modification for Unreal Tournament 2003
by Duncan 'Skeedish' Fleming

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To install this mod just place/put/extract/unzip 
both the files

Stratus.int
Stratus.u

into your ut2003/System directory
and the

StratusTex.utx

into your ut2003/Textures directory

To play just run ut2k3 start a 'instant action' and select
'Stratus'from the 'mutator' list.
and then just click 'Play'

:)

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I am looking for people who can code or map or skin or model
or sound artists for ut2003, so if u can and would like to be
part of this mod then just email me at:

Skeedish32@hotmail.com

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Stuff:

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Weapons:

Assault Rifle: M16
Inspiration: Max Payne, The Matrix, Devastation, Half-Life,
             and is just such an all-round kick@$$ weapon
Primary Fire: Automatic Shots
Secondary Fire: Riot Disc

Bio Rifle: DK-9
Inspiration: The Matrix Reloaded
Primary Fire: Semi-Automatic Shots
Secondary Fire: Automatic Shots (chews up ammo)

Shock Rifle: Mossberg Shotgun
Inspiration: Tactical Ops (UT), The Matrix
Primary Fire: Both barrels fired in spread
Secondary Fire: 'Bayonet' Melee swipe

Link Gun: Automatic Kalashnikov
Inspiration: None, i hate this weapon with a passion. The
             ONLY reason i included this in is coz there is
             ALWAYS one in EVERY game and i ran out of ideas
             for another weapon. (consider replacing in future versions...with a Steyr Aug...?)
Primary Fire: Automatic shots
Secondary Fire: One accurate shot

Flak Cannon: Heavy Machinegun
Inspiration: Day of Defeat, Black Hawk Down, the Matrix...?*
Primary Fire: Automatic Belt System
Secondary Fire: Throw a Grenade (i r trying to maybe put a
                'Deploy' function like in DoD)

Minigun: Minigun
Inspiration: ALL GAMES NEED ONE OF THESE GUNS
Unchanged: Most people said to me when they looked at this
           beauty, "Oh, u made it shoot faster" BULL, i have
           changed NOTHING whatsoever. So because of this
           the bots use it EXCLUSIVELY so i had to lower the
           Damage rating a bit :'(

Rocket Launcher: M4
Inspiration: Soldier of Fortune 2: Double Helix
Primary Fire: Slow Automatic Shots
Secondary Fire: An Impact-Frag grenade

Lightning Gun: SIG Trooper Special Edition
Inspiration: THIS IS ANOTHER KICK@$$ WEAPON I LIKE
Primary Fire: Semi-Automatic Shots
Secondary Fire: 'Wild-Fire' Automatic Shots (also chews up ammo)



*When Mouse gets munched, i dig those guns he goes down with akimbo,
 the HM is not those, but if he had 2 HM's...well, he might have survived >:D

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Pickups:

Shield Belt: Super Adrenaline
Inspiration: I thought it a nice touch...?
Function: Gives player full adrenaline

UDamage: 'Bigger Bullets'
Inspiration: Dunno really...?
Function: Identical to the UDamage

Shield Pickup: Unchanged...?

Keg o' Health: Unchanged

Health Packs: Unchanged...?

Health Vials: Unchanged

Adrenaline Pickups: Mini Shield Pickups
Inspiration: A little xtra somthing every now and then
             never hurt anybody ;)
Function: Gives small portions of 'Shield' out

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Stratus v1.2
*Added weapon skins to all the 'normal' weapons (not super
 weapons)
*Added More pickups
*Tweaked some of the weapons damage rate and firing speed

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Stratus v1.2.1
NOTE:
I realeased this version because i don't feel there is
enough in it to make it v1.3. Hopefull in v1.3 there will
be maps, and more than likely new models :).

*Added skins to the 'mini shields'
*Removed 'Sniper' Weapons
*Replaced the 'Robar' with the 'SIG TSE'
*Replaced the 'MP5' with a 'DK-9'
*Replaced the 'UDamage' with 'Bigger Bullets'
*Replaced the 'M16' Altfire 'Riot shield' with a 'Riot Disc'
*Made the M16 have a bigger clip size (30-50)
*Change the rate of fire of the Mossberg Primary Fire
*Replaced the Mossberg AltFire with a 'melee' attack
*Changed the resolutions of the skins to 256x256
*Made all of the weapons 'non-instant' fire

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Latter versions...
Will add maps, textures for super weapons and textures
for the pickups...and new gametypes and more...
(any ideas, mail me at Skeedish32@hotmail.com)

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P.S. Proudly South African