//-----------------------------------------------------------
//
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class ONSMASRocketPack_Right extends ONSWeapon;

defaultproperties
{

     YawBone="Rocket_Fire_Right"
     PitchBone="Rocket_Fire_Right"
     PitchUpLimit=18000
     PitchDownLimit=-18000
     WeaponFireAttachmentBone="Rocket_Fire_Right"
     FireInterval=0.350000
     ProjectileClass=Class'SciFiPelican.ONSRocketProjectile'
     Mesh=SkeletalMesh'SciFi_Pelican_Alpha.Rocket_Gun_Right'

}