Name:	Flamix
Author:	"Burger_for_Lunsh" (NOT MISSPELLED! 'Lunch' is something else. Just don't ask.)
Email:	SOLID_RAIDEN_82@hotmail.com (Don't forget - it's in caps)
Tools used:	Maya 5.0 PLE
		UT2004 Editor
		Adobe Photoshop 7.0 (and MS Paint.. XD)

Installation:
The .upl file goes into the System folder
The .utx file goes into the Textures folder
The .ukx file goes into the Animations folder

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Description:
Flamix is a robot-phoenix character I made about 8 months ago. He was supposed to have backwards-bending knees (like a bird), the way I always portrayed him everywhere, but since UT doesn't have animations of characters that support backwards knees, I just reversed the knee direction and gave him the default human male animation.
He is also a character in my humorous comic titled "Mr. Poly vs Flamix," which is about the two rival characters mentioned in the comic. Once you read it, though, you'll find that the real battle is no longer between those two. If for some amazing unbelievable crazy reason you want to see it, my dA page is here:
http://burgerforlunsh.deviantart.com
Just go to where it says "Gallery" below the info you don't want to read, and look at them XD

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Helpful Resources:
The Bonus Disk DVD that comes with the ECE or the Special Edition of UT2004 really helped me be able to export this model into the game and make it 100% playable. You might want to get it, if you don't have it already!

The Atari forums, which can be accessed from the UT2004 webpage (http://unrealtournament.com), also helped me with this. If you have any questions at all about things in the game, the Atari forums are the best place to look! (if somehow the site doesn't work, go to this page: http://www.ataricommunity.com/forums/forumdisplay.php?f=249)
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I have also made a UT2004 model for Mr. Poly, which is available at SkinCity, the same place where I submitted this model.

If you experience any problems with this model or can't figure out how to install it (which I don't think anyone has that problem, but don't worry. I won't make fun of you), then contact me at my email address on top.