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Map Information and Credits
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Title               	 : Roadkill	
Version             	 : 1
Size                	 : 15,000KB
Release Date       	 : 24/02/2007
Filename           	 : VCTF-Roadkill.ut2
Author(s)          	 : 'Jonny' 
Email Adress        	 : shock002@gmail.com
Playtesters              : The VCTF Community

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Play Information
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Game                   	 : VCTF 2004
Level Name            	 : Roadkill
Single Player        	 : No
New Sounds             	 : No
New Textures           	 : No
New StaticMeshes/Models	 : No
NewUnrealScript          : No

Known bugs               : Bots don't use the raptor, and like to dabble in skydiving.
Editor used              : UEd3
Other Programs Used      : Paint.NET for screenshots and logo.
Construction Time        : Many millions of seconds.

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Installation
------------
.ut2: UT2004/Maps

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Author's Notes
--------------
The level uses mainly BSP, thanks to inspiration from evergreen's maps and my own inability ;).
It was designed with mantaruns in mind, but includes many options for capturing the flag on foot
or in a wheeled vehicle.

General thanks to the 'tPW' VCTF community for testing and offering suggestions for improving the map.

Also thanks to the excellent mappers Hourences and Angel Mapper, for their variety of useful tutorials.

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Copyright / Permissions
-----------------------
This level is copyrighted by 'Jonny'.

Authors may NOT use this level as a base to build additional levels.  Custom 
Scripts and Textures may not be used without authors permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

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----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.