
Outpt Presents...


---- [ OSM-Nocturne - Unreal Tournament 2004 Map ] ---- 

---- [ 1 - General Information ] ----

Title:		OSM-Nocturne
Type:		Single Player

Description:
Something is amiss. An hour of madness, an SOS, then.. nothing. It's dark. And you drew the short straw. OSM-Nocturne is a single player adventure for Unreal Tournament 2004, set at night in an offshore research facility. Hostile creatures have appeared and it's up to you to investigate. <br><br>

<b>No pre-installed modification required! Everything you need in included in this package.</b><br><br>

This map makes use of the Old Skool Monsta Toolz by SuperApe. This is a toolset designed to allow mappers to implement monsters in any gametype, including OSM Adventure, a story-driven singleplayer and cooperative gametype. OSMT is small enough to be distributed with maps. Full easy installation instructions contained within.<br><br>


<b>Features:</b><br>
• A voice-led single player adventure for Unreal Tournament 2004!<br>
• Five custom music files<br>
• Custom sound effects, meshes, and textures<br>
• Both vehicular and on-foot action <br>

Version:	v1.0
Size:		23.1 MB (Zipped)
Author:		Matt 'Biv' Anderson
Email Address:	webmaster (at) outpt.co.uk
Website:	http://www.outpt.co.uk


Projects by author:
  OSM-Nocturne -- [UT2K4]
  DM-WarmBody / DM-WarmerBody -- [UT2K4]
  ONS-Minus-ECE --  [UT2K4]
  ONS-Surripere / ONS-Surripere-ECE -- [UT2K4]
  CTF-HL-2Fort / CTF-HL-2FortMX -- [UT2K3/UT2K4/UNF:E]

Lookout for more projects in the near future.


Credits & Thanks;
  Old Skool Monsta Toolz modification by Glenn 'SuperApe' Storm. 
  Music fade trigger by Rachael "Angel Mapper" Cordone.
  Minigun Scorpion by Frank "Stormblade" Fitzgerald.
  Skybox by Hipshot.
  Boat mesh by 3DTexturiser.
  Steam Emitters bt Lord_Simeon.
  Voice acting by IBM Research.

Additional Thanks; 
  SuperApe, JoystickMonkey, BigJim, King Mango, Lord_Simeon, n3m35i5, JoystickMonkey, HortonsWho.


---- [ 2 - Play Information ] ----

File names (Required):		OSM-Nocturne.ut2
				nocturne.ogg
                                amb001.ogg
                                amb002.ogg
                                amb003.ogg
                                mus002.ogg
				ScorpionType2.u
				* OSMT.u
				* OSMT.ucl
				* OSMTex.utx

* Contained in osmt_v1.4.zip

File names (Additional): 	Readme.txt
				Outpt_Homepage.url


[>] Installation:

* * * NOTE: Most issues people have occur because the map has not been installed properly. Ensure that all files are in the correct location, overwriting any older files, even if you think you have installed this map properly. Ensure there are no other mods or mutators running. * * *

This map does not require ECE (Editors Choice Edition) pack, or any additional modification or bonus packages.


[1] Install the Old School Monsta Toolz (OSMT) package. Extract the files within 'osmt_v1.4.zip' to the following folders located inside your installation directory:

put the .u and .ucl (mod) files in your /system directory
put the .utx (texture) files in your /textures directory


[2] Install the remaining files to the following folders located inside your installation directory:

put the .ut2 (map) files in your /maps directory
put the .ogg (music) files in your /music directory
put the .u (mod) files in your /system directory

All other custom items (Sounds, etc.) are built into the map. 'Additional files' listed above are not needed to play the map.


[>] Recommended Play Settings:

- Unlimited time limit.
- 5 Lives minimum.


[>] Known Bugs/To Do...

- This map is not CoOp enabled. Co-operative online matches will not work with this map, so don't bother attempting this. This map was started when CoOp play was impossible with the OSMT mod, and is not designed with CoOp in mind.


[>] Map Hints and Tips...

- There are some "hidden" areas in this map. These secrets are the only way to obtain the BioRifle and Redeemer.

- Adrenaline is useful for overcoming a particular difficult spot. 

- Monsters may occasionally drop items. Keep a look out.


[>] Comments, Suggestions, Bug Reports, and Updates

All comments, suggestions, and constructive critisism are very welcome. Feel free to drop me a message to webmaster (at) outpt.co.uk - up to date map versions will always be availible at my website, http://www.outpt.co.uk


---- [ Copyright & Permissions ] ----

Authors MAY NOT use this level, or any part of this level, as a base to build additional levels for ANY game, unless given permission. Authors MAY NOT make their own releases or conversions of this map, unless given permission.

Any custom meshes, textures, sounds, music, MAY be used in other levels - you MUST give credit in your readme.

You MAY NOT commercially exploit this level without permission, i.e. put it on a CD or any other electronic medium that is sold for money.

You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact (Please do not add files or comments to the archive).

Old Skool Monsta Toolz modification Copyright © 2006 by Glenn 'SuperApe' Storm.  Refer to OSMT_Readme.txt within this archive for specific copyrights and permissions.

UNREAL © 1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. Unreal Tournament 2004 © 2004 Epic Games, Inc. Raleigh, N.C. USA. All other trademarks and trade names are properties of their respective owners. 

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“How did it get so late so soon? It's night before it's afternoon. December is here before it's June. My goodness how the time has flown. How did it get so late so soon?” - Dr Seuss



