ReadMe for ONS-Agamendon for Unreal Tournament 2k4
--------------------------------------------------

               Title: ONS-Agamendon
            Filename: ONS-Agamendon.ut2
              Author: Cosmix
       eMail Address: cos_mix@web.de
         Website URL: 
        Release Date: 05/20/2007
         Last Update: 
             Version: 1.1

Credits:
SuperApe for OSMT and MonsterSupport 
TAhrrkijn for HealingVolume
Wormbo for DamageTriggerMover
DaJMasta for GoodKarma Physics
TheAbyss for DestroyableDecos
Renegade Gods for Atlas vehicle
Scot_G for his fantastic GI Joe vehicles
Schranzfreak
RigataII
Forum@UnrealEd.eu
Forum@UnrealPlayground.com
...and all i have forgotten :@)  


special thx for constructive critics:
Wail of Suicide
chavez
Murphy
share_the_pain
Ducatisto


Other levels by author:
ONS-WarLords

====================================================================================
Play Information
----------------

                Game: Unreal Tournament 2k4
          Level Name: ONS-Agamendon
           Game Type: Onslaught
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: Yes
          New Sounds: No
           New Music: No
        New Mutators: No
                Mods: 

====================================================================================
Construction
------------

                Base: 
          Build Time: 1 year
   Ideal Playercount: 16-32
      Editor(s) Used: UnrealEd 3.0
          Known Bugs: SpawnColor of some Vehicles

====================================================================================
Installation
------------
Unzip ONS-Agamendon.ut2.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open ONS-Agamendon in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

====================================================================================
Extended Description
--------------------

STORY
-----
The year 2303. Once again deep space miners fight each other very brutal. 
Smaller mining companies had long been running private illegal leagues and matches to channel aggression. 
Ultimately to get the upper hand among the governmental mines, Liandri Mining Corporation legalized controlled fighting. 
Agamendon, an abandoned outpost of Liandri, is perfectly redesigned for Tournament with newer state-of-the-art vehicles.

====================================================================================
Author's Notes
--------------

This map supports special physics. It's possible to move some static meshes.
Also you can destroy some wooden boxes.

There are 4 HealingVolumes where Bots and you can reload health.

Exploding barrels are placed and they can respawn now after a time.

The doors are special triggered. They react if you shoot at and if you are near them.

At last i created a very complex Bot path network with lots of testings.
There are several defend actors placed and i try to let the bots all the thinks do you can do.
Try a botmatch, it could be nice!
At last i really hope you will enjoy this map.

regards,
Cosmix


====================================================================================
Copyright / Permissions
-----------------------
This level is copyright 2007, by Cosmix.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UnrealŪ Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

====================================================================================
====================================================================================
ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/
