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              wbCanoe
            by Winkyboy

          www.winkyboy.com

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The CANOE is a simple vehicle, nothing more than one to get you from point A to B, across the water.  Don't expect to be taking on a Leviathan or anything!  Specifically, in fact, I have first made it to go with a new LawDogs map, Rattlesnake Bend, but it can operate outside of LawDogs in regular UT2004 as well.

To summon the vehicle, type:  summon wbCanoe.wbCanoe


Credits go to:
    - Colt 'CMan' Wohlers for his Viper SpeedBoat code
    - Xyx, T-Shinzon, and Lord_Buggy for the tips about vehicles

Installation: 
    - Extract the following file types to these directories:
        *.u   --> ut2004\system
        *.ucl --> ut2004\system
        *.usx --> ut2004\StaticMeshes
        *.ukx --> ut2004\Animations

Version History:
    - Beta 001:
        - First Release!  First Vehicle!
        - I know this is using the Manta's destroyed mesh.  That will change.
        - in LawDogs at least, the character doesn't always sit (squat) upon entering the vehicle.  ??
        - No guns.  Yet...?  It's just a canoe; what guns *could* it have?

Future Plans:
    - Planning to remodel it to look less like a lump of wood; will use actual texture mapping and Indian decals
    - Destroyed Mech will be created
    - Additional passenger seats
    - lower overall speed somewhat; it's still rather unrealistic and I wanted it more accurate than it is
    - "firing" while driver or passenger will increase speed; additional paddlers will boost the speed more
    - Making unique sounds that aren't quite so annoying when the bots jump in and out of them.