//=============================================================================
// Snowball Thrower Pickup
//=============================================================================
class snowballthrowerPickup extends UTWeaponPickup;

defaultproperties
{
     MaxDesireability=.78000
     RespawnTime=.5
     InventoryType=Class'snowballfight.snowballthrower'
     PickupMessage="You can now throw snowballs."
     //PickupSound=Sound'PickupSounds.ShieldGunPickup'
     PickupForce="ShieldGunPickup"
     DrawType=DT_StaticMesh
     StaticMesh=snowballSM.snowballpickup
     bUnlit=False
     bUseDynamicLights=True
     bShadowCast=True
     bStaticLighting=False
     AmbientGlow=0
     DrawScale=1.500000
}
