class SBThrowerAttachment extends xWeaponAttachment;

defaultproperties
{
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'snowballSM.snowballpickup'
     RelativeLocation=(X=-3.000000,Y=-5.000000,Z=0.000000)
     RelativeRotation=(Pitch=32768)
}
