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==  Unreal Tournament 2004 Level Description File  ==
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General Information
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Level Title                  : Sarigono
Version                      : 1.0
Release Date                 : 05/22/2004
Filename                     : DM-Sarigono.zip
Author(s)                    : Andrew "AmberEyes" Rohs
Author(s) Email Address(es)  : ambereyes@aemaps.com
Author(s) Web Page(s)        : http://www.aemaps.com
Description                  : Sarigono once thrived as a busy supply depot and living quarters used by the Terran Forces
                               when they established contact with Linos Sau.  A hundred years later, it was then inhabited
                               by the LPCS Force once colonization was finally established on the surface of Linos Sau.

                               One morning in 2312, the base and its inhabitants were overrun and mercilessly slaughtered
                               by a Skaarjian Fleet who intercepted one of the LPCS's unencrypted satellite broadcasts.

                               Now in a state of ruination, Sarigono lies dormant and solemn.  Though the ground yearns to
                               absorb blood and the rain drizzles to erase the scorches of battle, Sarigono remains brooding
                               and quiet, a mute witness to eternal strife.
Where to get this Level      : http://www.aemaps.com
Other Levels by Author       : Many, many, many.
Additional Credits To        : Org, my muse of level design and alpha channels; Phoebe, my darling wife with (mostly) endless patience;
                               Neal, beta tester and fellow troublemaker; Pouch, for stress relief; Kyrin for being my harshest critic;
                               and, most of all, Kim, for helping me out so much with modelling theory.

Play Information
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Game                         : Unreal Tournament 2004
Level Title                  : Sarigono (Day)
Game Type                    : Deathmatch/Team Deathmatch/Invasion/Mutant/Instagib DM & TDM/Last Man Standing
Suggested number of players  : 12-16
Available PlayerStarts       : 24
New Artwork                  : Yes (materials/shaders)
New Static Meshes            : Yes
New Meshes/Animation         : No
New Sound Effects            : No
New Music                    : No
New UnrealScript             : No
External DLLs                : None
Known Bugs                   : Running in 16-bit will result in Z-axis errors on some areas (BSP walls + static meshes).
Requirements                 : None



Construction
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Editor Used                  : UnrealEd 3.0
Base                         : None.
Creation time                : 4 weeks total
Author's notes               : This map is not designed for translocators.  Using them may result in
                               invisible walls around the outside of the city, and high polycounts on
                               top of the buildings and monorail.  You have been warned.

                               This map is high poly, and uses lots of custom made shaders, weather effects, particles,
                               terrain layers, and other stuff that will be slow.  You are highly encouraged to use the
                               very flexible settings options to adjust your experience optimally for your system.


Copyright / Permissions
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This level is Copyrighted by Andrew "AmberEyes" Rohs, 2004.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission! 

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.


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Unreal® Tournament 2004 ©2004 Epic Games, Inc. Unreal is a registered trademark
of Epic Games, Inc. ALL RIGHTS RESERVED. All other trademarks are the property
of their respective owners.
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