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POW Camp Krazy for Unreal Tournament 2004

Title:		dm-pow-camp-krazy
Filename:	dm-pow-camp-krazy.zip
Version:	1.0
Release Date:	18.03.20005
Author:		Krazy Darcy
eMail:		krazydarcy@paradise.net.nz


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Play Information

Game:			Unreal Tournament 2k4
Level Name:		dm-pow-camp-krazy
Game Type:		Deathmatch
Botmatch:		Yes
Single Player:		No
Teamplay:		No
New Textures: 		Yes
New Static Meshes:	Yes
New Music, etc: 	No


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Construction

Base:		Original concept based on a stereotypical POW Camp
Build Time:	About 2 months
Playercount:	6-15 
Programs Used:	UnrealEd 3.0, Photoshop 6 + Fuji Finepix S602 Zoom digital camera

This is my first map.
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Installation

.ut2 file goes in {your ut2004 folder}\Maps
.usx file goes in {your ut2004 folder}\Staticmeshes
.utx file goes into {your ut2004 folder}\Textures

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Description

Players are inprisoned in this POW camp and must fight despite the wind and rain.  If the demoralising weather doesn't wear them down the other prisoners will - only one prisoner can be standing at the end of the match.


• This level is copyright 2005, by Krazy Darcy. 
• This level can be distributed free, but must be unmodified and must NOT be exchanged for money.
• All trademarks and trade names are properties of their respective owners.

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Credits:

Help with fence : King Mango and DeadMeatGF

Auto searchlights help : Lord_simeon

Rain Help : Aquablue

Forums : Unreal Payground.


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Bugs etc

Bots not pathed up to/in guard towers.  THis is due to some issues I was having with my ladder's collision hulls and ladder volumes - to eliminate these issues I replaced most of the ladders with staircases and guard huts.  I havn't gotten these replacement staircases botpathed.

The original design was to have some terrain east of the camp with a small factory nestled in it.  This was dropped early due to frame rate hits it was causing.