
DM-Mooninite
---------------
UT2004 Unreal Tournament 2004

Place the DM-  .ut2 file into your Maps Folder.
Place this .txt file into the Help Folder.

--- If you do not know what a Mooninite is 
go here --> http://en.wikipedia.org/wiki/2007_Boston_Mooninite_Scare 


Object
------
Looks Like a Giant Mooninite.  With Giant LEDs, Resisters, and Diodes.
   Check out the Mooninite HALL of FAME.
Uses ONLY EXPLODING WEAPONS.
Large Arena Style.
  There are several areas where the fighting will occur.
    Fighting will be intense at first, then, the action will begin to move up and in.
Get to the Glass Bottom Skyport to Grab the Redeemer and View the Mooninite from above. 
Multiple Damage Amps.  One is an easy grab, the other, Not so easy.
Weapons on ground.
   Ammo UP on LEDs. 
      Health pickups UP on LEDs.

Sounds can signal an approach.
Some areas can be maze-like until you have played it several times.


Bot support = yes 

Bot Notes:
They will Follow the LEDs,  most of the time. 
Damage Amp #1 is a chance only find by the bots.  ( I have seen it happen, )
There is a Teleporter when you jump off at the end of his FINGER. ( goes up to Skyport )
IF bots fall from the LEDs they will find their way.


Comments:
I tried to create a map with a DIFFERENT THEME that played well,
and had a random feel, so playing it multiple times wouldn't get boring. 

PLAYS best with more Bots.  Recommend 16- 20, Skilled or Better.. default is 10.  

A couple of special triggered playerstarts occur at different times. 
 This gives the map a different feel even after playing it several
 times, you may start up somewhere different. 

Color coded weapons pickup.  ( you'll see, easier from a distance )
Green - Bio 
Yellow/Gold - Flak
Light Blue - Grenade 
Red - Mine Layer
Amber - Rocket Launcher

Redeemer Up on Skyport.

Ammo is normally located just Up on LEDs.  

The Music will change IF Damage Amp #1 is found.


It's fun to shoot out from the Mouth of the Damage Amp #2 room.     


  Designed for  MAXIMUM GAMEPLAY FUN !


Advise:
Go in to the Spectate Mode on Default Bots mode.  Watch what they do.

Some Wire Turns are easy some are not.  
    This is by design.  So sometimes you might fall and so can bots.

If you happen to start on the Roof of the HAll of Fame. Follow the
 wire across and through for the adrenaline pickups.



Send:
What's Your Theory?
What do YOu Think? Let me know your thoughts.  
Comments to: chasaha@EXCITE.COM  ( I will respond. )
THE SAVANT ! ! !   Chas. 

Credits to:
 Kirby the BAYMAN for testing.


Copyrights: It's just a game, its just for fun.   
No copyright infringements intended.  :) really!!!


You MAY distribute this level through any electronic network provided
you leave the credits and INCLUDE this file.  Thanks. Enjoy!  and Good LucK !!!

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.  Whew!

8:25 PM 5/22/2007
10:44 AM 8/2/2007

