================================================================
Title                   : Fieryatoll
Version         	: 1.0
Release Date       	: 9/17/06
Filename               	: DM-Fieryatoll
Author                  : RichyB aka Richard Berry
Email Address       	: richyb1066@hotmail.com
Blog                    : http://richydownunder.blogspot.com/

Levels by author	: Unreal Tournament 2004
				
			DM-IronSide
                        DM-Befor-BC AND DM-After-AC
                        DM-EarlyDawn
	                DM-1on1-Slippy
			DM-Fieryatoll              

                        Other 

Strike force            SFTDM-Operation-BlueNoon
									


Credits.

Thanks to the following for there support and beta testing.  

Hal  Sjosz, T2A, |dub|, Kantham, J112, Jagnot, cUnNiNg StUnTs, AnubanUT2, p2xelgen, Hazel.H, Taleweaver.

Special  thanks to Taleweaver for helping me with the weapon arrangement  and pick ups. I really don’t know 
what this map would have been like with out his help. All I know is the weapons feel the best they can be for 
the map and that’s the must important thing. Thanks Taleweaver.

I hope that’s all of you. 

================================================================

--- Play Information ---
Game                    	: UT2004
Level Name              	: Fieryatoll
Single Player           	: no
Deathmatch              	: yes
New Music               	: no
New Sounds              	: No
New Textures          	        : YES
New StaticMeshes/Models	        : Yes
NewUnrealScript      	        : No
Known bugs              	: Bots do not go for the redeemer I have tried endlessly to try and fix this 
                                : but there just too lazy. Any way its pathed so maybe one day they might.  


--- Construction ---
Editor(s) used          	: Unreal Ed 3, Photoshop 7 3ds max 7
Construction Time      		: No idea


Author's Notes
--------------

I got fed up with building normal style dm maps so I just made this. 
Yes it has its faults like the bots although I have pathed them to the best of my abilities 
bots just hate big open maps like this. Any way I hope some one will like it for what it is. 


Installation
------------

Unzip the .ut2 file into your UT2004/maps/ directory. Every thing else is mylevel. 



Copyright / authorization
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This level is copyrighted by Richard Berry 2006!

  Authors may [NOT] use this level as a base to build additional levels. If you want to use my
Static Meshes or textures in one or more of your maps, then ask me.

Unreal Tournament 2004 (c)2004 Epic Games Inc.  All Rights Reserved. Unreal Tournament
and the Unreal Tournament logo are registered trademarks of Epic Games Inc. 
All other trademarks and trade names are properties of their respective owners.