DM-Fractionary-X2

Unreal Tournament 2004 Map
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Title                : Fractionary

Version              : v1

Release Date         : 05.02.2005

Filename             : DM-Fractionary-X2.ut2

Author               : Philipp "Soma" Urlich

Email Address        : ph.urlich@swissworld.com

Description          : "There's a piece of us all in this sacred complex..."

Chnages from -X      : Some minor bugs fixed. added some more blocking volumes. 100a platform has a different design. Link passage by 100a is bigger. Path up to top shaft from outside mad easier. Sloped walls are easier to dodge up. Some ZonePortals fixed. Playerstarts tweaked.  

Infos                : The well known US Clan ::LOB:: hired me to build them a fun TDM map that is optimzed for competitive TDM 4on4. I was free to do what I liked to do. It all started with a basic layout with basic texturing. Every new version has been tested by the players of ::lob:: and their friends, with me spectating most of the time. That helped me alot deciding what would work and what not. I also got lots of good feedback and suggestions from the players themself and the ::LOB:: members.

Construction time    : This map was developed over a period of about 4 months. +/-200 hours


Special Thanks       : First I'd like to thanks my loved wife and daughter for beeing that good to me and having a lot of pation during the creation of this map! You're my inspiration, Yara & Saskia, I love you. 

Very special thanks goes to: All members of the ::LOB:: Clan who helped test and gave me feedback and inspiration. chu, meatbag, hamsgod, nytejade, peter, sarge, severe, tasties, hectic, screem, onslaught, amokk, deicide, vieks, g money, rudo, oppressor, ethel, massive, battledragon and all the players who helped playing this map during creation. The people at the Myunreal Forum of ::LOB::. We had a great time! ;) Also like to specially thank {S!N}Stik, which I almost forgot, but now had a second chance to do that. Also forgot to mention him in the readme of Goose2k4. Sorry dude!

The people at the Unrealnorth who helped me also test this level on their servers. NakedApe, Nosnos, William, Guybrush, Slasher, Dodraugen, tewic, putte Paddy, brutto, daC!, jaQal, htk, ReiGn|kMn!, csm, and all i may forgot.

The People at the INA forum who gave me feedback, Yournan2000, CyberChrist, alkazex, AnubanUT2, ShadowWrâth, eviL<3, Luv_Studd, Slainchild, Sinnthetika, J112, musilowski, Shock Rifle, DimensionSeven, broez, sae-sho, cUnNiNg_StUnTs, 	
NulEnvoid, Radeon285, [*XxZER01xX*], 187|OLI, kab, c9h13no3, Bort Simpson, AnubanUT2, Odds.

Great Thanks also goes to Hourences, for letting me use his fantastic textures and help me out with some problems.
Also like to thank you Angel Mapper and Willheaven for helping me finding a way to do those "advanced lifts".
.. and all i forgot, you know who you are.


Thanks from The Lordz of Brooklyn ::LOB::  :It's been a long time coming. 4+ months and 20-odd revisions later, we would like to thank the soma for his tireless efforts, repeated strokes of brilliance, and incredible attention to detail - meatbag for his unflagging dedication to the map the ::LOB:: Crew for putting up the funds for this baby - and the North American TDM Community - especially the following players - for playtesting and help developing each of the many incarnations the map: The Fractionary Regulars - including angrysaki, chillin, ep1taph, oli, pyrogenics, scumgrief, slappy, smack!, solid, stik, stilz, uzi and the whole gang at YO! A special thanks to brutto, nosnos and nakedape for their support and comments. -xHu::LOB::

Pete would like to thank Meaty for having a vision and then setting out on a quest to hunt down soma and make him believe in the vision, and soma for that sharing that belief & following this quest with us to the end - and chu for being an admin who forced mapswitch hundreds of times to study this map and gave soma tons of community feed back (including babysitting the prounreal forums on this topic).

 
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--- Play Information ---

Game                    : Unreal Tournament 2004                        
Level Name              : DM-Fractionary-X2   
Game Type               : TeamDeathMatch/DeathMatch
Single Player           : No 
Deathmatch              : Yes
Difficulty Settings     : from "novice" to "godlike"
Multiplayer             : Yes
Optimal Player COunt	: 6-8
New Sounds              : Yes
New Graphics            : Yes
Known bugs              : -


--- Construction ---

Editor(s) used          :  UnrealEd 3, Photoshop 6, Cinema4d
System specs		:  P4 1.5 ghz, 768mb ram, radeon 9600 series, philips trinitron 21"

--- Installation ---

Unzip the file DM-Fractionary-X2.ut2 into your UnrealTournament2004\maps directory. Put the music file "fractionary.ogg" into your UnrealTournament2004\music directory. done.


--- Copyright / Permissions ---


You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!


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