Map: Drainage			|
Author: Axphin			|
Bot Support: Yes		|
Gametype: Deathmatch		|
Map number: 1			|
Size: Small			|
Build Time: 1-2 weeks		|
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Instructions:
Take the map (The one that looks like an unreal tournament logo)
and place it in your maps directory wherever you saved the game.
(ex: SteamLibrary\steamapps\common\Unreal Tournament 2004\maps)
It should appear automatically in your Deathmatch, Team Deathmatch, and Invasion Maplists) 

Thanks for downloading my map!

Background:
Originally made in 2007. I was experimenting with a small vertical play area and jump pads. Eventually I added the wings on each end and the ramps to the upper area as an alternative to getting into the top area.  I then thought it would be cool to have a basement where players could attack through the grates. And I added a secret area with the Redeemer because that is always fun. I also liked the idea of the 6 main spawn holes forcing you into the play area via volume pressure.
In 2025 I decided to clean it up a little and add some more features, static meshes and a proper screenshot material sequence.

Tips:

Try to stay on the top level and keep replenishing your health. 

While the Rocket Launchers are featured at the top, I still prefer the Flak Cannon and lobbing flak balls down the tubes.

Careful how you approach the jump pads.  It's easier to hit them starting in the center of the floor and walking to the pad.

Double jump is required to obtain the Redeemer.

