Map Name:     Temple of Thoth
Author:             Chris 'Ogre' Stein
Email:              cwstein@dfnow.com
Version:          1.0
Released:       3/25/2004
Estimated Completion Time: 2 weeks of nights(?)
Created in version 2225
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Requirements: UT2004
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Installation:       Just place the '.ut2' file into ut2004's './maps' directory
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Description:        The Temple of Thoth is a Pyramid on a floating island somewhere over Egypt.   All pickups and all weapons are available for use.
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Notes:              My second level The first being the 3DBuzz tutorial level.  Thanks to Buzz and crew and to everyone on all the 3DBuzz forums. Certain things didn't work as desired and when I figure them out I will release another version. The one thing that I want is the moving platform to not repeat is movement in reverse, I just want it to go from its last keyframe to its first.
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Versions: 
1.0 - Made for UT 2003 (7/1/03)
2.0 - Updated for UT2004 (3/25/04) , added zone portals to optimize level, fixed bot paths, removed extra terrain actor

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Texture Packages: ucgeneric.utx, TowerTerrain.utx, wm_textures.utx, Egypt_tech_Epic.utx, ArboreaHardwareBrush.utx, BarrensArchitecture.utx, EmitterTextures.utx, cf_tex02.utx, cp_wasteland.utx, AWGlobal.utx
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Static Mesh Packages: AnubisStatic.usx, cf_sm01.usx, Egypt_techmeshes_Epic.usx, BP_egyptnew.usx, ArboreaHardware.usx, ArboreaLanscape.usx, BarrenHardware.usx, BarrenHardware-epic.usx, BP_egyptnew.usx, Humanoidhardware.usx
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UNREAL TOURNAMENT 2003 (c) 2002 Epic Games, Inc. All Rights Reserved. Distributed by Infogrames, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Games, Inc. All other trademarks and trade names are properties of their respective owners.

Copyright 2003, Chris Stein. All rights reserved.