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DM-BlizzzXL-DC-1

2014-09-21

Edit for the Disastrous Consequences server by Jefe.

The original version, , DM-BlizzzXL, was made by Taaske.  It is a pretty popular map, and is an expanded version of his earlier map, DM-BliZZ.

I tested it on the server and found several issues with it, including getting stuck inside one of the lifts and getting outside of the map with a translocator.


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Changes:

Fixed collision on lifts and set them to return on encroach instead of ignore.
Fixed collision on meshes to prevent driving through them.
Kill volumes under large areas of terrain and outside the map (was possible to get out.)
Modified two areas to make better base areas.
Reworked several textures to give a better alpha (transparency) effect without blocky lines around them.
Detail textures and materials set up (stepping on wood or metal sounds like wood or metal.)
Snow emitters tweaked so they better fit the openings in the roof, also set them to turn off on "low detail."
New "workplace safety" posters.
Changed some sound triggers to be less annoying for invasion.
Set a music track.
Added some adren pickups.
Improved pathing for invasion (and normal) play.
Moved redeemer upwards into some roof trusses and put a keg of health in its place. I don't think the redeemer is accessible without a trans (not counting quadjump) but it might be possible to lift jump to it.


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How to install:

Extract .ut2 files to UT2004/Maps



