

===============================================================
Title                   : DM-Azure2k6
Release Date            : 06/08/2006 (mm/dd/yyyy)
Author                  : Renato "RennyManJr" Gelmini
Email Address           : ren.gelmini@gmail.com

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--- Play Information ---
Game                    : Unreal Tournament2004
Level Name		: DM-Azure2006
Game Type		: DeathMatch/TeamDeathMatch
Bot Support             : Yes
Number of Players       : 2 - 6 players 
Known bugs              : .

--- Construction ---
Editor(s) used          : UnrealEd 3, Lightwave 7.0, Photoshop CS2
Construction Time       : Can't tell, lost track of it.
Custom Meshes           : Yes!
Custom Textures         : Textures from Unreal Championship 2: The Liandri Conflict (Xbox)
Custom Music		: No!
Custom Sounds		: No!



Installation
------------
Unzip the .ut2 file into your UT2004/maps directory

Author's Notes
--------------
This map is a remake of the original DM-Azure from "Unreal Championship 2: The Liandri Conflict" Xbox title, I always thought this map has a great layout and I hope you enjoy this little experiment of mine trying to adapt it to UT2004 :). While I was able to export all the original textures from the game packages I wasn't able to retrieve the static meshes so I had to build them without any knowledge of Lightwave at all and that's why this map took so long to get finished.
Oh, and this is my first map for UT2004! :)


Special thanks to: Darkstar for the help learning Lightwave

Thanks to the BETA Testers: Mischa, nF*Hasky, UDoKuoio, ViperaX, devilheart


Copyright / Permissions
-----------------------

Authors may NOT use this level as a base to build additional levels without permission.  This map may NOT be modified in any way without the author's express, written permission.  

You MAY distribute this level for free through any electronic network (internet, local BBS etc.), provided you include this file and leave the files intact and don't charge money.