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DM-007Temple 
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Author   : Wiegraf
Map Type : Deathmatch
Version  : 1.1 Final
Quality  : Low (Simple Architecture)
Players  : 4-12

**Requires the Community Bonus Pack 2 (CBP2)**

Files :
 
\Maps
  ...\DM-007Temple.ut2
\Music
  ...\007-SymphonicCaverns.MP3 (credits below)

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CHANGES
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v1.1
-Fixed some botpathing issues :
 -Bots will stop standing by the large pillar 
  aimlessly
 -Bots will now jump down the indentation in the
  large room if they need to

-Fixed torches' emmiters not showing up while 
 playing

-Added some vines hanging from the gaps in the 
 ceiling

-Added the correct .ogg file to the package. The
 music should now play properly as you play the
 map.

v1.0b
-First release of DM-007Temple


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INSTALLATION
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OPTION 1
Unzip the content of both folders into their 
respective folders within \UT2004

OPTION 2
Unzip both folders directly into the \UT2004
folder; it'll move the files to their correct
emplacement that way.

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INFO
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My first attempt at UnrealED; I decided to give it
a try when I noticed no one remade GoldenEye 007's 
Temple map. Being my favorite map, I took upon
myself to learn UnrealED and create this Ut2k4
version. The present file is a beta; it still is
missing an UT2k4 quality in term of eye-candy, but
the way it is right now, you could probably judge
it to be a pseudo straight port from the original
game.

Played with 4 players, it gives a good Hide'n Seek
feel. Played with 8 and more, it's a intense but 
steady deathmatch.

Botpathing is done, all regular weapons except the 
lightning gun are present, pillars WILL kill you
if you stay underneath when they come down.

Expect a visually updated version anytime.


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CREDITS
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"Epic" for their great Unreal and Unreal Tournament
series

"Krispy" for the included music file
Link to original file : 
http://www.vgmix.com/song_view.php?song_id=174

Those responsible for the Community Bonus Pack 2

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COPYRIGHTS
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Wiegraf (from Febuary 8th, 2005)

You can freely distribute both the map file and
music file. You may use the music file as long
as you give credit to the original composer 
(Krispy) and provide the above link to his VGMix 
entry.