ReadMe for CTF-Rell for Unreal Tournament 2k4
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               Title: CTF-Rell
            Filename: CTF-Rell.ut2
              Author: Nicholas 'CyMek' Richards
       eMail Address: CyMek9@gmail.com
         Website URL: http://www.getutr.com
        Release Date: 2007
             Version: 1.0

Credits: 
The pumping soundtrack to the level is Grey Matter by Zynthetic; find his website at http://zynthetic.ambientcollapse.com/ . The song was composed for the Kranial Map Pack, which this level was not finished in time to be a part of.

The lift meshes in the bases were made by BobTheBeheader. Thanks so much!

Thanks to everyone who playtested the map, especially Nereid, whose feedback was invaluable.

Many of the sublime textures used in the level were made by Hourences, as a part of his Kraden pack. Check out his site at http://www.hourences.com/ , he's incredibly skilled, and has given a lot to the UT community.

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Play Information
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                Game: Unreal Tournament 2k4
          Level Name: CTF-Rell
           Game Type: Capture The Flag
            Botmatch: Yes
       Single Player: No
            Teamplay: Yes
        New Textures: Yes
          New Sounds: No
           New Music: Yes
        New Mutators: No

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Construction
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                Base: CTF-Rell
          Build Time: Five months, on and off
   Ideal Playercount: 6-10
      Editor(s) Used: Unrealed 3.0, Photoshop 7, Milkshape3d
          Known Bugs: None.

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Installation
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Unzip CTF-Rell.ut2.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open CTF-Oraxin in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
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This map was a bit of a gamble, but I knew it was something I would have to make eventually. The idea of a CTF map with a quick route between the bases with a trap trigger on both sides was something I'd been trying to make for years, and after three maps I wound up scrapping, here it is. This one turned out a lot differently than I had always envisioned it in my mind- but I'm happy with how it came out. I made a few risky decisions with the gameplay, and the map is crazy when things are in full swing, but that's how I like it. 

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Author's Notes
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This map was originally slated to be a part of the 2007 release of the Kranial Games map pack; but I finished a couple weeks too late, and didn't make it in. The level never saw full release, but now that I'm uploading all my old work to new sites, I put another six or so hours into the level to clean up a few nagging BSP holes, fix up the center, and get everything working properly. 

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Copyright / Permissions
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This level is copyright 2007, by Nicholas 'CyMek' Richards.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UnrealŪ Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/