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Unreal Tournament 2004 - CTF-OnreelTach
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Title             : Onreel Tachnology
Version           : 1.0 
Release Date      : 22/10/2015
Filename          : CTF-OnreelTach.rar
Author            : J-Rts aka JRGoesGreenland
Email Address     : jrts68sis@gmail.com
Other Levels      : DM-StalwartXL][
                                DM-AncientGrinder
                                DM-AncientMorbias
                                DM-Rampant
                                DM-Bottomless
                                CTF-ATH
                                CTF-GrossBETA
                                BR-Chamber
                                CTF-Returner
                                CTF-HOG2k14

                                all available at Mapraider.com

Credits: To YOU for taking/wasting your time and computer to download and play this level.
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--- Play Information ---
Game                  : Unreal Tournament 2004 v.3369
Level Name            : Onreel Tachnology
Single Player         : Botmatch
GameType              : Capture the Flag
New Sounds            : yes
New UScript           : no
New Textures          : yes 
New Static Meshes     : yes
Known bugs            : Most likely, but I did my best. Let me know if you find any.

--- Construction ---
Editor(s) used        : UnrealEd 3.0, Adobe Photoshop CS6, Autodesk 3DS Max 2013 
Base                  : new from scratch
Construction Time     : about 3 weeks.
 
Installation
----------------
Just unzip the contents of this zip-file to your main UT2004 folder (e.g. C:\UT2004 ) and the files should place themselves in all the right places.

Author's Notes
----------------------
Another of my mindless experiments, using static meshes the most and very little BSP. A long time was spent on botpathing, trying to prevent the bots from killing themselves all the time. Other than that, I was just playing around in 3ds Max and Photoshop.

Level Comments
-------------------------
The level is quite hazardous if you are not alert. Moving machinery, that can crush you or push you into death are all around. Also the energywalls are deadly if an enemy push you in it, with the shockrifle. But you can shoot through them, just don't try to move or translocate through them. Bad for your health. Enough babble, J-Rts signing out.

Copyright / Permissions
-----------------------
Copyrighted to J-Rts 2015

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

Authors may NOT use the static meshes/prefabs/textures from this map without explicit
permission from the Original Author

You are NOT allowed to commercially exploit this level, without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS, Magazine, etc.), provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.

UNREAL TOURNAMENT 2003 (c)2002 Epic Games, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT 2003 and the UNREAL
TOURNAMENT 2003 logo are registered trademarks of Epic Games, Inc. All other
trademarks and trade names are properties of their respective owners.

UNREAL TOURNAMENT 2004 (c)2004 Epic Games, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT 2004 and the UNREAL
TOURNAMENT 2004 logo are registered trademarks of Epic Games, Inc. All other
trademarks and trade names are properties of their respective owners.