ReadMe for CTF-Oraxin-SE for Unreal Tournament 2k4
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               Title: CTF-Oraxin-SE
            Filename: CTF-Oraxin-SE.ut2
              Author: Nicholas 'CyMek' Richards
       eMail Address: CyMek9@gmail.com
         Website URL: http://www.getutr.com
        Release Date: 4-08-06
         Last Update: 
             Version: 1.2

Credits:
Thanks very mcuh from the bottom of my heart to Zynthetic for the truly rocking track that is included in this map. I owe you one!
Huge thanks to Nereid, Warden, hal, Turns2ashes, Taleweaver, Kinetic, and Hazel.H for all the beta testing, comments, and general mapping advice! You guys pwn, this map would be so much worse without the comments I recieved. :)

Spent quite a while on this one, and learned a lot of stuff. I wanted to try out a new lighting scheme other than the old blue/yellow on this one so I went with yellow, brown, and green, with accents. I'm happy with the result. ;)

Other levels by author:
CTF-Oraxin
CTF-Catatonic
BR-Sullen
DM-1on1-Staunch
Many others that make me blush to even think about....

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Play Information
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                Game: Unreal Tournament 2k4
          Level Name: CTF-Oraxin-SE
           Game Type: Capture The Flag
            Botmatch: Yes
       Single Player: No
            Teamplay: Yes
        New Textures: Yes
          New Sounds: No
           New Music: No
        New Mutators: No
                Mods: 

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Construction
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                Base: CTF-Oraxin
          Build Time: Worked on and off for about 2.75 eternities.
   Ideal Playercount: 8-14
      Editor(s) Used: Unrealed 3.0, Photoshop 7, Milkshape3d
          Known Bugs: A few terrain explots, and a collision thing or two.

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Installation
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Unzip CTF-Oraxin.ut2.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open CTF-Oraxin in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
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dark, industrial map. Next one is a new theme, I PROMISE. :) Used for explosives testing.

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Author's Notes
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Thanks to Unreal, this community rocks. <3 you all! I hope you enjoy the map. Thanks to Epic and DE for the game. 

This is the SE version of the map to fix, among other things, a huge HOM that was found minutes after the release of the last map, and somehow sprang up after my last test. I also changed a lot of other things in the map because I wasn't quite happy with the last version, and this one is a lot more polished. There are more changes than I can even think about, but there are a lot of them, and I'm finally happy to let the map go. 

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Copyright / Permissions
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This level is copyright 2003, by Nicholas 'CyMek' Richards.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UnrealŪ Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/