
CTF-CryZero:

I know no-one will read this but I'm going to write a ReadMe anyway! So there!

history:
This is my first map, but i think it rather turned out well. When I started to build this 
level I wanted to make a deathmatch level. But, as it turned out, the level was better
suited for CTF or double domination. In the end I chose CTF, since it is a lot more fun, and
online more active then DOM. The terrain isn't optimal, yes, I know, but I got quite far
before I realised i had to redo my terrain. But I wasn't about to be arsed with it. Terrain
is hard enough as it is. Also, in the beginning i found making textures match ok, but in 
the end it was a pain in the ass. So if textures dont FULLY fit, it means that it was 
added in the final stages of the level. I did my best to add as many gameplay to the
level as possible, using a lot of years of shooting experience :p . I also tried to make up
a story. This level is the first of three levels, all contributing their own part to
the story. The assualt map and onslaught map will be available later (somewhere in july). I
will also release it as a mappack later.

Thanks: I want to thank everyone who contributed to this map, and by those I mean me, the 
guys (or girls, but I doubt that) who wrote the tutorials I used (Architectonic), and 
everyone (Peter, Flibble, Kosan, Koen) who playtested this map for me. I also want to that ShadowGullet, or whatever
his name is now for use of his ut2k4 copy.

Installing:
If you're still wondering how to install it you are either a n00b or an idiot. Anyway,
the map goes in the map file, and the .usx file in the static meshes file of ut2004.

Story: Dr. Cry0 is an evil genius, who defected during the second intergalactic war. When 
he did he used fiendish measures to steal a lot of army funding and supplies, as well as
luring many soldiers with him. His plan was to build an empire of his own, over several
different bases spread accros the galaxy, well hidden. Then he will conquer the earth, 
making it ready for tirrany (what can I say, he's evil...).
Many teams of soldiers and bounty hunters were sent out in search for him, but only a few
returned, and not really succesful.
This scenario follows one of such teams of bounty hunters that located a nearly abandoned 
mine, one of Dr. Cry0's bases. They want to conquer it, and take the honor for themselves.
Will they succeed? That depends on you...

Intended Gameplay: There is an outside area (landing zone), which connects in two ways to 
the base inside. One way is the longer one, but there are more tools there which could be
of assistance. I've tried to balance both bases out as much as possible, and added a 
couple of superweapons, because I love them.

Texture package: You ight recognize alleriahardware in the zip file. Yes, you already have 
it in your static meshes package of ut2004, but I made some changes to it for my level
to better coordinate in textures, so for maximum enjoyment, overwrite the static mesh 
package 'alleriahardware' in your ut2004 folder with the one that comes in the zip file.

Bot support: The map support bots. That is, I've added the whole path node network etc. 
When I tested it though, they acted weird around the elevator, and also around the ion
painter. I couldn't care less, because they do what they are supposed to do and that is 
get the flag, or cover your ass. So, no worries, really. Perfectly playable.