Name:		BR-MagicalMushrooms-Beta
Type:		UT2004 Bombing Run Map
Released:	09/06/2005
Author:		EvilJesús aka Jeffrey Bakker
Email:		evil@theaodclan.com
Web:		http://evil.theaodclan.com


Description/Information:
A cartoony UT2004 BR map, with a theme based on a popular video game from the
1980's. It features custom textures, static meshes, pickups, and other custom
gameplay effects.

*Note that this map is still in beta. It works fine to my knowledge, but there
may be more things added to the final version of this map. Please report any
bugs if you find them.

**Also note, this is a BR conversion from my recently released map titled as
CTF-MagicalMushrooms.


Instructions:
Just copy the .ut2 file into your UT2004\Maps directory to install. Copy the
.ogg file into the UT2004\Music directory if you want to hear the music for it.
This map does not depend on external static mesh or texture files.


Credits:
All static meshes/custom pickups made by Jeffrey Bakker in Milkshape 3D.
All textures made by Jeffrey Bakker (except the gold, that comes with ut2004).

Music "Super Mario Bros Medley" done by the Tokyo orchestra.
Sound effects sampled from Super Mario Bros. Copyright (C)1985 Nintendo


Thanks:
Thanks to my wife Leah, who gave ideas and put up with me working on the map.
Thanks to the fans of my work (it's only as good as the people who use it).
Thanks Nintendo, for helping pioneer the video game industry.


Policy on "Borrowing" Content:
I've seen a lot of people "borrowing" my work (mods) and removing my name from
the original copyright notices. It is ineviteble that people do it, whether or
not they realize it's wrong.

if(credit != "Jeffrey Bakker")
{
	karma--;
}

I've put alot of work into the StaticMeshes and Textures in this map, and if you
so choose to borrow them, please add my name to the credits.


Copyright (C)2005 Jeffrey Bakker