BR-BigGuns

Full title:	Big Guns
Author:		Steven Skaarj Bergsma (15)
Email:		revenga@quicknet.nl
Game:		Unreal Tournament 2004
Gametype:	Bombing Run
Style:		Big Guns
Base:		New level from scratch
Custom		Textures:	yes
		Static meshes:	kinda
		Sounds:		no
		Music:		no
		Scripts:	yes (the new deathmessages)
Editors used:	UnrealEd 3.0, Paint Shop Pro 7.04
TimeTaken:	2 months, because of the perfect symmetrical placement of everything, the figuring out of how to change the color of
		the shield (see the center-jumppads), the bot pathing and last but not least the figuring out of how to set up an emitter
		(these are the smoke effects from the guns and the clouds floating by)
Note:		When you find ANY errors in the map or you have suggestions for improving it, just
		email me. :)
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Installation:	Unzip the Zipfile and place the map (UT2003 map-file) in your Maps directory and place the ReadMe (this is just a
		hint) in your Help directory.
		The screenshot (jpg-file) is just for the download site (the shot you see when you
		download it), so you can delete it.

Thanks for downloading!

LEGAL STUFF:
Feel free to do anything with my map (copy some ideas, use it in a LAN-party, host it on your site, built another map straight out of
mine), UNDER THE CONDITION you place MY name (Steven Skaarj Bergsma) with the act. :) Fair and square. ENJOY!