THIS VERSION OF THE MAP REQUIRES BOTH

1) "DCInvasionBonusPack" Obtainable by downloading this file...
	DM-(INV)DCInvasionBonusPack
It's easy to find on Nali City or UnrealPlayground

2) "CHAOS UT2 EVOLUTION 2.0+" Obtainable by visiting
	ChaosUT2 URL: http://www.planetunreal.com/chaotic/
	Chaotic Dreams URL: http://www.chaoticdreams.org/ 

=====================================================================

                      ==========================
                      = UNREAL TOURNAMENT 2003 =
                      ==========================

CONTACT INFO : Stormblade >>>>  stormblade1031@aol.com

	(please list subject as "UT Map" or something similar so your
	Email doesn't get deleted by mistaking it as spam


 DATE OF README : 05-27-2004

      FILE NAME : BR-10_ColdFront.ut2
   # of PLAYERS : Min= 6  |  Max= 10
  SETTING\THEME : An arctic military outpost


MODIFICATION INFO : (WHAT WAS CHANGED, ADDED, REMOVED, ETC)

SKYBOX = modified the lighting and got rid of most of the static mesh
	clouds, the ones that are left are set to "unlit" to make them
	darker

GEOMETRY = added some brushes to create the back hallways to the Gates
	and the BombGate rooms


STATIC MESHES = custom WeaponBases. Also added all the "chevrons"
	(base markers)

MESH SKINS = reskinned the KickerPads, the "new" WeaponBases and
	the Fyrian Cannon Ammos

TEXTURES = on all the new geometry that was added

EMITTERS = created them on all WeaponBases and in the BombGates

SUNLIGHT = modified the brightness (made the sunlight slightly darker)

LIGHTING = created the BombGate lighting

STARTINGS LOC = all new

PATHING = kept 90% of the original pathing, and added more pathnodes
	where areas weren't connected due to my changes

KICKERS = changed the sound of all the Kickers

ASSAULT PATHS = all new

AI SCRIPTS = all new

WEAPONS = kept nearly all of the original weapon spots. Added new weapons
	like the Chaos Claw LaserMine, Gravity Vortex and Turret.
	From the DC Bonus Pack I added in the Fyrian Cannon.
	(let the carnage begin!!)

AMMO = kept nearly all the original ammo placement as it was, added
	some more and of course had to add ammo for the Laser Mines and
	Fyrian Cannon

POWERUPS = changed the location of the Ultra Damage and laid out
	all new spots for the Adrenalines

SOUNDS = made all of the original sounds louder, changed the sound
	of the wind and added a few more ambient sounds

MUSIC = changed it to "xx-BoltThrower_01"

LEVEL INFO = changed the gametype and the player count

MAP DESCRIPTION = slightly modified the original description

=========================================================================

Final Note: 
	I'd like to thank "Joar 'Qbic' Lillerust" for creating a good looking, fun to play map and more importantly, for granting me permission
to post this conversion.

I hope you'll enjoy the Bombing Run version of this map,
Stormblade
