		AO-New_Labyrinth

Created by:  Sofos   
Version: Final version
Released on: July 2006

-->Installation:  Just put the Labyrinth.utx  file in your UT2004\AlienSwarm\Textures file. (it is just the objective pictures) and the map in the  UT2004\AlienSwarm\Maps file.

   Thank you very much for downloading the file. This is my second map, following Four Cylinders, that can be downloaded from the same place as this map (maps4mods). Labyrinth begins where my first map has ended. You are trying to investigate what happened at the FR-401 Syn-Tek facility and Labyrinth is your next objective. 
The map has very complex geometry and some tricks like camera rotation, make it even more difficult to remember the correct path. In multiplayer mode the game is very exciting as players have to communicate with each other to open the doors or to turn on the lights. Play it and you will understand!

   Note: I have used many trigger lights. If you press the buttons but the rooms remain dark try to go to the settings and turn on dynamic lights. In a 1.4 Gh with 512 Ram and VGA on board laptop the game worked fine so I don't think you will have any problems with that. (not all lights are trigger lights). Also the map requires at least two marines, one in the control room and one more doing all the killings. In singe player mode, for performance issues, first take one marine to the control room and then move the other.	

Special thanks  to Black Cat Games for their great job and kjk for the LAN testing.

Feel free to distribute the map, but don't forget to include the file you are reading.

You can  contact me at: sofos_ao@yahoo.gr. Also be sure to visit http://www.geocities.com/sofos_ao/main,    http://www.maps4mods.com/Downloads/p13_sectionid/3 for new maps and the Black Cat Forums http://forums.blackcatgames.com/index.php for general info about the game, patches etc.