AS-ChocolateFactory ReadMe for UT2004
Release Date:  August 23, 2004)
Title: Chocolate Factory
Level Name:  AS-ChocolateFactory
Filename:  AS-ChocolateFactory
Version:  1
Author:  Mark 'Scrotius' Barton
eMail Address:  ut@markbarton.co.uk
Author's Homepage:  www.markbarton.co.uk
Other Levels By Author:  DM-TempleOfScrotius, DM-Gladius, DM-GladiusDaytime, DM-Eclipse, CTF-Depletion, BR-Depletion, DOM-Precipice, DM-Bushido

Play Information
Game:  UT2004
Game Type:  AS
Single Player:  Yes
Teamplay:  Yes
New Textures:  Yes (not extra package)
New Sounds:  No
New Music:  No
Mods:  No
Mutators:  No

Construction
Build Time:  3 Weeks
Recommended # of Players:  12-16
Editor(s) Used:  UnrealEd 3.0
Known Bugs:  Bot are a bit thick in defense of last objectives. One guy spawning at entrance for last objective.

Inventory
Weapons:  Minigun, Rocket Launcher, Flak Cannon, Shock Rifle, Lightning Gun, Link Gun
Armor and PowerUps:

Extended Description:
My first AS level. Was going to be more humourous but I could not find out how to load up wav sounds into my level (if anyone knows how please e-mail me). Work quite well with bots and very well with people. Has excellent zoning.
Special thanks to my brother Eric Barton who helped with ideas and playtesting.


Installation:

*.ut2 files go in Maps/

Permissions:

Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.

