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OSM-UseOfWeapons: An old skool single player campaign, for the OSM gametype, by Jamie Cullen.

Version 1 - 31st October, 2006.
Built with UED3 for UT2k4, and SuperApe's OSMT toolset for 2K4.
Build Time: Almost 2 full months; 3rd September to 31st October, 2006.
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Contents:

7x Map files:
OSM-UseOfWeapons-Level1.ut2
OSM-UseOfWeapons-Level2.ut2
OSM-UseOfWeapons-Level3.ut2
OSM-UseOfWeapons-Level4.ut2
OSM-UseOfWeapons-Level5.ut2
OSM-UseOfWeapons-Level6.ut2
OSM-UseOfWeapons-Level7.ut2

12x Music files:
OSM-UseOfWeapons-Level1Music.ogg
OSM-UseOfWeapons-Level2Music1.ogg
OSM-UseOfWeapons-Level2Music2.ogg
OSM-UseOfWeapons-Level3Music.ogg
OSM-UseOfWeapons-Level4Music.ogg
OSM-UseOfWeapons-Level5Music.ogg
OSM-UseOfWeapons-Level6Music.ogg
OSM-UseOfWeapons-Level7Music1.ogg
OSM-UseOfWeapons-Level7Music2.ogg
OSM-UseOfWeapons-Level7Music3.ogg
OSM-UseOfWeapons-CreditsMusic.ogg

1x OSMT archive file:
osmt_v1.2.zip
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Installation:

Game files are contained in thier appropriate folders (ie: map files in the Maps folder, music files in the Music folder, etc..) for ease of installation.
Unzip or copy/paste the UT.2 files to UT2004/Maps.
Unzip or copy/paste the .ogg files to UT2004/Music.
Unzip or copy/paste the osmt files into their appropriate folders, as detailed in the seperate readme.
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Requirements:

UT2004 version 3369
The ECE expansion pack
A sense of humour
I'm fairly sure that's everything, but try also to have the Community bonus packs 1 & 2, just to be safe. :)
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Thanks to:

SuperApe - For creating the OSMT toolset, the OSM gametype this campaign is based on, and for helping all us mappers - especially me ;) - with our multitudes of problems, and for poking me into action when needed. Thanks! :D

G-Lecter - For some great advice on advanced movers, and for getting me out a deep-dark hole I'd been stuck in for over 2 days, with no hope of getting myself out.

Donator - For creating the brush I used for the crane-buckets, originally featured in his UT2004 map, DM-OSR-Rockmill.

Hourences - For several textures from his excellent IndustrX texture package, some of which I've further modifed in photshop, and others I've used as-is.

DGUnreal - For invaluble help on some of the finer points of large scale map construction.

My agent, my mother, the academy, the producers and God - Love you guys!

Evil Cap-D: For help with code and general inspiration & badassery.

Pop! - For being there through all the hard times.. ;)

And everyone at Unreal Playground - for the support, help, advice & threat of general mockery if I didn't get my arse UP in gear & try my best.
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Music Credits:

Level 1:
Beethoven's Symphony number 7 in A

Level 2:
Trevor Jones - MainTitle (Last of the Mohicans)
Trevor Jones - Massacre
Trevor Jones - Promentory

Level 3:
Wagner - Ride of the Valkyries

Level 4:
Richard Elgar - Cello Concerto In E Minor

Level 5:
Samuel Barber - Adagio for Strings

Level 6:
Trevor Jones - Fort Battle

Level 7:
Nobou Uematsu - Materia
Nobou Uematsu - The Promised Land
Nobou Uematsu - Divinity II

Credits Level:
Verdi - Brindisi
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Thanks to everyone who helped test the campaign, and thanks to everyone who helped me out with advice and techniques within the Ed - too many to count, but appreciated nontheless. :)

Please feel free to contact me me with problems, help, or just general comments at TheBigJimmage@gmail.com, or you can always get hold of me at UnrealPlayground, the Atari UT2k4 forums, the Titan.T32 forums, or 3DBuzz.com.
Thanks for playing, and an extra-special well done for reading the readme. ;)

Love, Jamie. <3
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