This is the read me file for the beta map DM-ETERNAL_DESTRUCTION-refinery.

Weapons:
Rocket launchers [common weapon (used for destroying stuff)]
Flak cannons[rare weapon (again the ammo is located all over the map but the weapons are mostly hidden.)]

level properties:
regenerate (substitute for the lack of health packs.)

the enviroment is semi destructible but unfortunately there is currently no bot support. i want feedback about the following points:

1. floor plan
2. textures used (i know they are limited, but give me the name of a decent texture package and i will alter them as best i can, its still a beta!)
3. acessability (how easy/hard is it to get the weapons?)
4. use of particles and movers.
5. the start next to rocket launcher idea.

included with this map is a tutorial that explains how this is done in on a smaller scale (it has three elements where eternal destruction refinery has 892!) 

feedback should be sent via email to:
tyrantrope@hotmail.com. 
please make sure to make the subject of your email 'eternal destruction beta refinery feedback'. i want to get this map 'fixed' (if there are any problems) before i continue with the next map which has a similar prefix (CCE- constantly changing environment)