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"Mechanatrix" character model for Unreal Tournament 2004
By: Sundeep "FunkaDelic" Dass
email: funkadelicdass@yahoo.com
website: www.sunny-d.com
Date of Completion: March 1, 2003, updated for UT2004: August 8, 2005
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Installation Instructions:

Extract the zip file into your UT2004 directory. The files should be copied to their correct folders. If it doesn't work, follow the manual instructions below.

Manual Installation Instructions:

Place the mechSkins.utx file in your UT2003\Textures directory
Place the Mechanatrix.ukx file in your UT2003\Animations directory
Place the Mechanatrix.ka file in your UT2003\KarmaData directory
Place the mechanatrix.upl file in your UT2003\System directory

The Stats:
Polycount: 3132
Textures: Deatmatch skin, Team skins, Specularity mapping on Body Skin. 
Animations: Custom skeleton, Custom animations: 86 sequences.
Karma: Custom Ragdoll
*Mechanatrix uses the standard NIGHT_FEMALE sounds and effects.

Software used: 
Modeling, rigging, animation: Maya 4.0-6.0. 
Textures: Photoshop 6.0. 
UnrealED, ActorX for Maya

The Story:
This is my old Mechanatrix model for UT2003, updated for UT2004. I'd like to apologize to those who emailed me asking to do a new version for UT2004. I wish I could have done it sooner, but free time is hard to come by, especially when you're working in the games industry...

Be sure to check out my updated version of the Mechanatrix model, Mechanatrix_ver2.0!

How I made this character model:
http://www.sunny-d.com/ut2003tut_intro.html

Thank You:
-Epic Games.
-The good people at the Polycount forums for posting pearls of wisdom.
-Milla for her specular shader tutorial.
-Everyone who asked me to port the Mechanatrix model to UT2004 - I never forgot about you guys!!

Mechanatrix, copyright 2003, 2005: Sundeep Dass
You may NOT alter any of the files in the ut2k4-Mechanatrix folder without my permission. 
You may NOT distribute the Mechanatrix model on any CD or other media without my permission. 